2025 Console & Handheld Gaming Showdown: PS5 vs Xbox vs Switch 2 vs Steam Deck & More

Comparison of 2025/2026 Game Consoles and Handheld Gaming PCs
The gaming landscape in 2025 is more diverse and exciting than ever. Traditional home consoles from Sony, Microsoft, and Nintendo have been joined by a wave of powerful handheld gaming PCs. Gamers can now choose between cutting-edge systems like the PlayStation 5 (and its new PS5 Pro upgrade), Microsoft’s Xbox Series X|S, Nintendo’s brand-new Switch 2 hybrid, Valve’s PC-based Steam Deck, and Windows portables like the ASUS ROG Ally and Lenovo Legion Go. Each platform offers unique hardware specs, game libraries, online services, and value propositions. In this report, we’ll compare the latest and most popular consoles and handhelds of 2025, and peek at what’s coming in 2026 – including credible leaks and upcoming systems – to help you decide which gaming system best fits your needs.
Sony PlayStation 5 and PS5 Pro
Sony’s PlayStation 5 remains a top contender in 2025, now bolstered by a mid-generation refresh in the form of the PS5 Pro. The standard PS5 launched in late 2020 with an 8-core Zen 2 CPU and a custom RDNA2 GPU rated at 10.3 TFLOPs, plus 16 GB of GDDR6 RAM and an ultra-fast 825 GB SSD techradar.com. This hardware delivers fast load times, 4K resolution gaming, and features like ray tracing. In late 2024 Sony introduced the PS5 Pro, which ups the ante with a 16.7 TFLOP GPU (roughly 67% more compute units than the base PS5) and a larger 2 TB SSD techradar.com techradar.com. The PS5 Pro targets consistently higher frame rates (60+ FPS at 4K) and enhanced graphics, including advanced ray-tracing and a new AI-driven upscaling tech called PlayStation Spectral Super Resolution for sharper details techradar.com techradar.com. Notably, the PS5 Pro is all-digital (no built-in disc drive) and includes Wi-Fi 7 for faster connectivity techradar.com techradar.com. Both PS5 models share the innovative DualSense controller with haptic feedback and adaptive triggers, which reviewers have called a game-changer for immersion. Sony even released a slimmer PS5 revision (often dubbed PS5 Slim) with a detachable disk drive in late 2023, trimming the console’s size while maintaining the same performance techradar.com.
Game Library & Exclusives: One of PlayStation’s biggest strengths is its game library and exclusive titles. As of mid-2023, over 2,500 PS5-native games have been released sonyinteractive.com, from indie gems to AAA blockbusters, and that number continues to grow. Critically acclaimed exclusives like Marvel’s Spider-Man 2, God of War Ragnarök, The Last of Us Part I, Demon’s Souls, Horizon Forbidden West, and Final Fantasy XVI showcase the PS5’s capabilities. Sony also ensured nearly full backward compatibility with PS4 games – meaning PS5 users can play thousands of last-gen titles, often with improved performance. In fact, the PS5 launched “with the best catalog of games in [Sony’s] history” and robust third-party support sonyinteractive.com. This rich library, combined with high-profile upcoming games (e.g. Death Stranding 2 and Final Fantasy VII Rebirth), makes for an “unbeatable all-round gaming experience” according to TechRadar techradar.com.
Sony’s online services and ecosystem add further value. PlayStation Plus now has tiers: Essential (online play and monthly games), Extra (a catalog of hundreds of PS4/PS5 games), and Premium (classic PS1/PS2/PS3 titles via cloud streaming). While not quite the buffet of Game Pass, PS Plus Extra/Premium still offer a substantial library of games on demand. The PS5 also supports remote play on mobile devices and PC, and in 2023 Sony even released the PlayStation Portal, a handheld remote-play device for PS5 – though it only streams games from your console and isn’t a standalone gaming system. On the PS5 console itself, the user interface is slick and fast, and features like Activity Cards, screen sharing with friends, and 3D audio support (Tempest engine) enhance the gaming experience.
Portability & Form Factor: The PS5 is a traditional home console – a massive one at that. The standard PS5 is notoriously large (39 cm tall in disc form) and weighs over 4.5 kg; the new PS5 Slim and PS5 Pro trim those dimensions slightly (the Pro is about 15.2 × 8.5 × 3.5 inches, 3.1 kg) techradar.com, but these are still systems meant to sit in your entertainment center. They require AC power and a TV/monitor. In other words, the PS5 is not portable at all – it’s built for the living room, unlike the handheld PCs we’ll discuss later. That said, the PS5’s design – especially the slim model – is more living-room-friendly than the launch edition (which had a divisive towering white shell). The newer models also run quieter and cooler. For gaming on the go, PlayStation relies on Remote Play or cloud streaming to a mobile device or the Portal; Sony doesn’t offer a Switch-like hybrid console at this time.
Pricing & Value: Sony positioned the PS5 as a powerful high-value console. The standard PS5 launched at $499 (with Blu-ray drive) and the Digital Edition at $399. Those prices remain, though the slim revision has adjusted pricing (about $450 with a drive, or $400 without, plus ~$80 for an add-on drive). The new PS5 Pro comes in steep at $699.99 in the US (and £699.99 in the UK) techradar.com, making it the priciest console on the market in 2025. At $699, the PS5 Pro “is the most expensive yet” for a console, and approaching midrange PC territory pcgamer.com. (For perspective, $699 could buy a decent gaming PC or a handheld like the Steam Deck with money left for games pcgamer.com.) Still, for that price the PS5 Pro delivers performance rivaling or exceeding a PC with an AMD RX 7800 XT GPU in a optimized console form pcgamer.com pcgamer.com. Many enthusiasts see it as worthwhile for 4K@60 gaming with high fidelity. Meanwhile, the base PS5 at $399–499 is considered a great value for the quality of games and performance on offer – “a simply unbeatable all-round experience…with performance, a killer game library, and a very reasonable price” techradar.com.
Release Dates & Availability: The PS5 launched globally in November 2020, though supply shortages (due to COVID-19 and chip supply issues) plagued its first couple of years. As of 2023, Sony confirmed supply had finally caught up with demand and over 40 million PS5 units had been sold through worldwide sonyinteractive.com sonyinteractive.com. The PS5 is now readily available in major markets. The PlayStation 5 Pro’s release date was November 7, 2024 techradar.com, and it quickly reached stores globally, with stock levels stable by 2025. Sony also continues to support the PS4’s huge userbase with cross-gen titles, but most first-party games going forward are PS5-only. Looking ahead, Sony has indicated that the PlayStation 6 is not coming anytime soon – lead architect Mark Cerny said his timeframe is “multi-year” and the PS5 family will remain the focus for a while gamingbible.com gamingbible.com. In fact, an advanced graphics update (a major upgrade to the PS5 Pro’s upscaling tech) is planned for 2026, extending the PS5 Pro’s capabilities further gamingbible.com gamingbible.com. All signs point to the PS5 era lasting until 2027–2028 before a true next-gen PlayStation arrives gamingbible.com gamingbible.com.
Expert Commentary: The PlayStation 5 has earned praise for its technical prowess and games. TechRadar ranks the PS5 (in its new slim form) as “the overall best choice” in 2025’s console lineup techradar.com. Reviewers highlight the “excellent power and performance” packed into the PS5’s design techradar.com, and the transformative experience of its DualSense controller. The PS5 Pro, while expensive, is lauded for delivering the absolute best console performance available: “easily the most powerful gaming console on the market,” ideal for gamers wanting top-end graphics and frame rates techradar.com. On the other hand, some critique Sony for the slow pace of first-party releases in the early years (the joke that “PS5 has no games” circulated, albeit unfairly gamingbible.com). But with recent hits and upcoming exclusives, the PS5’s lineup is strengthening. Overall, if you want cutting-edge graphics, fast load times, and Sony’s prestigious exclusive franchises, the PS5 or PS5 Pro offers tremendous gaming experiences – just don’t expect to take it on the bus with you.
Microsoft Xbox Series X|S
Microsoft’s Xbox Series X and Series S continue to form the backbone of the Xbox ecosystem in 2025. The two consoles, which launched in November 2020, target different segments: the Series X is a 4K-capable powerhouse, while the smaller Series S offers next-gen gaming at a budget price and lower resolution. Under the hood, the Xbox Series Xpacks an 8-core Zen 2 CPU (3.8 GHz) and a custom RDNA2 GPU with 52 CUs (~12.1 TFLOPs), alongside 16 GB GDDR6 RAM and a fast 1 TB NVMe SSD. This makes the Series X one of the most powerful consoles ever – marginally more raw GPU power than the base PS5, though the new PS5 Pro now edges it out techradar.com. By contrast, the Xbox Series S has a similar CPU but a cut-down GPU (~4 TFLOPs, 20 CUs) with 10 GB RAM and a 512 GB (or newer 1 TB) SSD. It targets 1080p or 1440p gaming instead of 4K. Both consoles feature Microsoft’s Velocity Architecture for quick load times and Quick Resume, allowing multiple games to be suspended and swapped instantly. They also support features like hardware-accelerated ray tracing, VRR (variable refresh), and 120Hz output (when games permit). The Series X includes an Ultra HD Blu-ray drive for physical games and movies, whereas the Series S is digital-only.
Hardware Updates: In 2024, Microsoft’s roadmap (revealed through leaked court documents) showed plans for a mid-gen refresh of both models. Codenamed “Project Brooklin,” a new Series X refresh is planned for late 2024 featuring an all-digital cylindrical design, 2 TB storage (up from 1 TB), Wi-Fi 6E, Bluetooth 5.2, and a slightly more efficient 6nm chipset theverge.com theverge.com. It drops the disc drive to cut costs and size. Alongside, a refreshed Series S (“Ellewood”) with 1 TB storage and Wi-Fi 6E is slated for 2024 theverge.com. These updated models, launching likely by November 2024, aim to keep Xbox competitive without actually increasing performance. Notably, Microsoft is also introducing a new controller (codename “Sebile”) with lift-to-wake, precision haptics, modular thumbsticks, and quieter buttons, designed to complement the refreshed consoles theverge.com theverge.com. By 2025, these refinements should be in players’ hands, though fundamentally the Series X|S performance profile remains the same. In terms of design, the Series X is a tower-like black box, fairly compact for its power (about 15.1 × 15.1 × 30.1 cm). The Series S is a slim white rectangle that’s extremely small (around 275 × 151 × 63.5 mm, <2 kg) and easy to fit in tight spaces or even a backpack – it’s the most portable home console, though it still needs AC power. The refreshed cylindrical Series X (if released on schedule) will trade the boxy look for a rounded one but with similar dimensions theverge.com.
Game Library & Ecosystem: Xbox’s greatest strength might be its ecosystem rather than any one piece of hardware. The Series X|S can play thousands of games across four generations of Xbox, thanks to extensive backward compatibility. This includes most Xbox One titles and hundreds of Xbox 360 and original Xbox classics – often with auto-enhanced resolution or frame rates. The library of new games is also growing. Major Xbox exclusives in the current generation include Halo Infinite, Forza Horizon 5, Forza Motorsport, Gears Tactics, Flight Simulator 2020, Psychonauts 2, and the 2023 hit RPG Starfield. Upcoming titles like Hellblade II, Avowed, Fable, and Forza Horizon 6 promise to bolster the lineup. It’s true that Sony’s PS5 had more buzzworthy exclusives early on, but Xbox has closed the gap, especially after acquiring Bethesda and (pending finalization) Activision Blizzard, which could bring franchises like The Elder Scrolls and Call of Duty more tightly into Xbox’s fold. Moreover, Microsoft’s philosophy is that Xbox is now an ecosystem spanning console, PC, and cloud. Every first-party Xbox game is available on Day One via Xbox Game Pass, a subscription that grants access to a rotating catalog of 400+ games. Game Pass Ultimate also includes PC Game Pass and Xbox Cloud Gaming, letting you stream console games to phones, tablets, or handheld PCs. This ecosystem approach means that the value of an Xbox console is tremendous if you utilize Game Pass – you have a huge library from the start. Reviewers often note that the Series S/X, combined with Game Pass, is “by far the best value” entry into modern gaming techradar.com techradar.com.
Online play on Xbox is powered by Xbox Live, now part of Game Pass Core (formerly Xbox Live Gold) for basic multiplayer access. Xbox Live has a long reputation for stability and features (party chat, cross-play, etc.), and now cross-platform play between Xbox, PC, and even other consoles (in games like Minecraft or Fortnite) is common. The Xbox Series consoles also integrate closely with Windows – you can use Play Anywhere to buy a game once and play on both PC and console with synced saves news.xbox.com news.xbox.com. Microsoft has essentially blurred the line between console and PC: as one PC Gamer writer quipped, “Xbox is no longer a console, it’s a platform”, evident in how your Xbox library, achievements, friends list, and even cloud saves are accessible across devices news.xbox.com news.xbox.com. In 2025, Microsoft even announced Xbox on handhelds – partnering with ASUS on the ROG Ally (see the handhelds section) – which further extends the Xbox ecosystem.
Portability & Form Factor: The Xbox Series X is a hefty unit (about 9.8 lbs/4.45 kg) and while not as tall as the PS5, it’s dense; it’s meant to stay plugged into a TV. The Series S, however, is very compact and light (under 2 kg) – you can easily carry a Series S in a backpack or even large handbag, making it semi-portable between locations (say, to bring to a friend’s house). Still, both require external power and a screen, so they’re not portable gaming devices in the way a Steam Deck or Switch is. Microsoft has instead pushed portability via cloud gaming: with a Game Pass Ultimate subscription, you can stream your Xbox games to a mobile device or laptop over the internet. While input latency and connection quality vary, cloud gaming has matured to a point where many casual games play fine, and it extends the Xbox experience to anywhere with a good Wi-Fi or 5G connection – no console hardware needed. In summary, the Xbox consoles themselves aren’t meant to be carried around for on-the-go play, but Microsoft’s ecosystem provides other means to game away from your TV.
Pricing & Value: The Xbox Series X launched at $499, identical to the PS5, and remains at that price point (sometimes discounted during sales). The Series S is the more budget-friendly at $299 (with 512 GB) – although a black 1 TB Series S launched in September 2023 for $349. Given its affordable price and ability to play all the same games (albeit at lower resolution), the Series S offers superb value. It’s often called the best bang-for-buck way to play new games if you don’t care about 4K. Microsoft has leaned into this by positioning Series S as “the best budget gaming console” techradar.com techradar.com. Many Game Pass subscribers pair a Series S with the service for a low-cost, all-you-can-game setup. The upcoming 2024 Series X refresh is expected to launch at the same $499 (Microsoft’s leaked documents explicitly targeted the “same $499 launch price” for the new model) theverge.com, while presumably the Series S will stay $299 or drop further for the 512 GB model when the 1 TB is standard. Importantly, Game Pass adds immense value to owning an Xbox. For ~$10–15 per month, you get access to hundreds of games, including new first-party titles that would cost $60–70 each on other platforms. This subscription model has fundamentally changed the value equation – a new Xbox with Game Pass is hard to beat on cost-per-game, though you never truly own the games with that approach.
Release Dates & Availability: Both Series X and S hit shelves on November 10, 2020, in major markets (North America, Europe, etc.), and a week later in some others. The Series X had significant stock shortages through late 2021 (demand was high and supply constrained), but by 2022 it became easier to find. The Series S was generally easier to buy from the start, likely due to lower demand and simpler production. By 2025, both are widely available globally, and Microsoft has expanded Xbox sales into new regions as well. The mid-gen refreshes (Series S 1TB in Sep 2023, Series X “Brooklin” presumably in late 2024) mean many gamers might upgrade their console for more storage or a new design, but these are optional refinements. On the horizon, Microsoft’s leaked roadmap suggests the next-generation Xbox will arrive in 2028, potentially featuring a hybrid cloud-focused design (combining local hardware with cloud computing) theguardian.com. While the company hasn’t officially announced those plans, the 2028 target from the FTC court leaks is a credible timeline. This means the Series X|S will be the current Xbox consoles for at least the next few years. In the meantime, Microsoft is doubling down on services and incremental hardware partnerships (like the Asus handheld). Notably, in mid-2025 Microsoft and Asus announced the ROG Xbox Ally, an Xbox-branded handheld PC, set to launch holiday 2025 in select markets news.xbox.com news.xbox.com – a sign of Xbox expanding beyond the console box (more on this later).
Expert Commentary: The Xbox Series X has been praised as a technical beast and a great 4K machine, albeit one that took time to build a must-play exclusive library. TechRadar’s 2025 rankings put the Xbox Series X as the “best Xbox gaming console”, noting that while it’s “less powerful than the PS5 Pro” it still offers “great performance in the Xbox ecosystem” techradar.com. The Series S often gets a nod as well; TechRadar calls it a “fantastic budget option” and “by far the best value way to get into modern gaming” for newcomers or kids techradar.com. Many reviewers highlight Game Pass as the ace up Xbox’s sleeve – “the best deal in gaming” – for the sheer volume of content. On the flip side, some critics feel the Series X hasn’t fully realized its potential due to fewer true exclusives (since Microsoft releases games on PC simultaneously). But with games like Starfield now showcasing what the hardware can do (that title pushed the Series X to its limits with vast open-world rendering), Xbox is hitting its stride. If you want a powerful console with broad compatibility, a robust online network, and an ever-growing library you can access for a monthly fee, Xbox Series X or S is an excellent choice. And if you’re particularly price-conscious or space-limited, the Series S offers a next-gen experience for a fraction of the cost – something even Sony hasn’t matched.
Nintendo Switch and the New Nintendo Switch 2
Nintendo took a different path in the current generation with the immensely successful Nintendo Switch, a hybrid console that launched back in 2017. The Switch’s ability to dock to a TV or be taken on the go resonated with a huge audience – it sold over 150 million units in eight years, making it Nintendo’s second best-selling system ever (behind the DS) and the third-best-selling console of all time polygon.com polygon.com. By 2025, however, the aging Switch hardware (built on an Nvidia Tegra X1 chip from 2015) was long overdue for an upgrade. Enter the Nintendo Switch 2: after years of leaks and speculation, Nintendo officially announced and fully revealed its next-gen console in April 2025 polygon.com. The new device, simply named Nintendo Switch 2, launched on June 5, 2025, and as the name implies, it sticks to the hybrid design that made the original a hit polygon.com polygon.com. However, it brings significant improvements in power, display, and features to modernize Nintendo’s platform.
Hardware & Specs: The Switch 2 is powered by a custom Nvidia system-on-chip (confirmed by Nintendo, and insiders identify it as a Tegra T239 with Ampere architecture GPU) polygon.com polygon.com. This means the Switch 2’s performance is roughly on par with the PlayStation 4 and Xbox One generation in raw power polygon.com – a huge leap from the original Switch, which was closer to a PS3/360. In practical terms, Switch 2 can handle far more advanced games, including current-gen third-party titles (with some settings compromises). The console comes with 12 GB of RAM (up from 4 GB on the old Switch) stuff.tv and a base storage of 256 GB flash memory polygon.com – a welcome increase from the paltry 32 GB of the original. Storage is still expandable via microSD, and Nintendo adopted the new microSD Express standard for higher speeds (up to 2 TB cards supported) polygon.com polygon.com.
One of the most obvious upgrades is the display: Switch 2 has a 7.9-inch LCD touchscreen at 1920×1080resolution polygon.com. That’s larger and much sharper than the original Switch’s 6.2-inch 1280×720 screen. It also supports up to 120 Hz refresh rate with VRR, and HDR10 when supported polygon.com. Reviewers note the screen “feels smoother and more vibrant” thanks to the high refresh and HDR, even though it’s not OLED stuff.tv stuff.tv. (Nintendo opted for LCD presumably to control cost; an OLED model may come later.) When docked, the Switch 2 can output up to 1440p at 120Hz, or 4K at 60Hz with HDR to a TV polygon.com, leveraging Nvidia DLSS upscaling to achieve high resolutions. Yes, you read that right – Nintendo is finally flirting with 4K output via intelligent upscaling. Early tests showed games like Cyberpunk 2077 running at a stable 40fps in handheld mode with DLSS, and looking crisp on a 4K TV with upscaling stuff.tv stuff.tv. Ray tracing is also supported in some first-party titles.
The Joy-Con controllers got an update too. “Joy-Con 2” are slightly larger and more ergonomic, addressing some comfort issues stuff.tv. They attach via stronger magnets now (instead of just rails) stuff.tv. Intriguingly, they include a new “C” button that activates a built-in camera for video calls and an AR capture, enabling a feature called GameChat – essentially Zoom-like video chat integrated into the console polygon.com. Nintendo even demonstrated this as a way to chat during games or in a new Mario Kart lobby system. The Joy-Con 2 can also function as motion controllers and as pointing devices – Nintendo added a curious mouse mode where you can slide a Joy-Con across a surface like a mouse, which works surprisingly well for certain games (an FPS mode in one demo) stuff.tv stuff.tv. It’s more of a novelty than a primary control scheme, but showcases Nintendo’s continued experimentation with input. Backward compatibility with older controllers is confirmed, so you can use existing Joy-Cons and Pro Controllers on Switch 2 stuff.tv.
Battery life on Switch 2 ranges from roughly 2 to 6.5 hours depending on the game polygon.com. That’s actually a bit lower on the low end than the launch Switch (2.5–6.5h) and much lower than the refreshed Switch (2019 model) which could do 4.5–9h polygon.com. In testing, intense games can drain it in under 3 hours stuff.tv. This is the price of the beefier hardware – it draws more power. The battery capacity is a bit larger, but the new chip and 120Hz screen are hungrier. Many reviewers flag battery life as one of Switch 2’s few disappointments, advising a portable charger for longer sessions stuff.tv stuff.tv. The console charges via USB-C like its predecessor and can fast-charge with a proper PD charger.
Other tidbits: Switch 2 is slightly bigger and heavier – about 534 g with Joy-Cons attached stuff.tv (versus ~400 g for the original with Joy-Cons). It’s still very manageable, but you feel the extra heft of the larger screen and internal cooling. It has a sturdier built-in kickstand (a wide U-shaped stand spanning the back, much better than the flimsy original tab) polygon.com. Wireless is upgraded to Wi-Fi 6 and Bluetooth 5.x, and the dock now has an extra USB 3.0 port and native HDMI 2.1 output for 4K. The dock even supports an Ethernet port (on the premium bundle or sold separately). All in all, the Switch 2 is a major upgrade in hardware while keeping the same fundamental concept.
Game Library & Backward Compatibility: The Switch 2 ushers in a new generation of Nintendo games, but importantly, Nintendo confirmed it is backward-compatible with (most) Switch 1 games stuff.tv. This is a break from Nintendo’s history of clean breaks – likely because with 150 million Switch owners and a huge library, continuity was expected. Reviewers highlighted backward compatibility as a “huge highlight”, noting they could bring over their entire Switch 1 library and many older games “run better or have been updated entirely” on Switch 2 stuff.tv. First-party hits like Breath of the Wild and Tears of the Kingdom receive resolution and performance boosts, and some games get patches to enhance them on the new hardware stuff.tv. (Some titles are even getting re-released as Switch 2 Edition with improved visuals or new content.) This means at launch the Switch 2 already has access to much of the Switch’s extensive library – thousands of titles, from Mario and Zelda to indie darlings.
Speaking of new games: Nintendo ensured there are compelling exclusives for Switch 2 from day one. The flagship launch title is Mario Kart World, the next evolution of Mario Kart featuring expanded racer counts (24-player races) and more open-world track design polygon.com. Donkey Kong Bananza (a 3D Donkey Kong adventure) released in July 2025 polygon.com polygon.com, and a new Kirby Air Riders (sequel to the GameCube racer) is another early title polygon.com. Notably, Metroid Prime 4: Beyond – a long-anticipated sequel – was re-revealed as a Switch 2 exclusive, launching in 2025. Third parties are onboard too: Capcom, EA, Square Enix and others announced Switch 2 games. The system’s added power means games like Fortnite, FIFA, Minecraft etc. run at higher fidelity than on Switch 1, and ports of last-gen PS4/XB1 games (e.g. The Witcher 3, Skyrim Anniversary Edition) now run smoothly on a Nintendo portable – in some cases even without needing cloud versions. Early tests even showed Cyberpunk 2077 running natively around 40fps in handheld mode stuff.tv – something impossible on the old Switch. Going forward, expect most Nintendo franchises (Mario, Zelda, Pokémon, Smash Bros., Animal Crossing, etc.) to release new installments on Switch 2 in the coming years. Nintendo has already teased a new 3D Mario in development and a Zelda: Wind Waker remaster (in fact, GameCube classics including Zelda: Wind Waker, F-Zero GX, and SoulCalibur II are coming to Switch 2 via an enhanced Nintendo Online service) polygon.com.
Online Services & Ecosystem: The Switch 2 uses an updated Nintendo OS, but it remains focused on simplicity and local play, with online features improving slowly. Nintendo’s online service, Nintendo Switch Online (NSO), continues on Switch 2, including the same subscription model. Basic NSO gives access to online multiplayer and retro game libraries (NES, SNES, N64, etc.), while the NSO Expansion Pack tier adds DLCs and classic platforms. Nintendo announced that NSO on Switch 2 will expand to include GameCube games for the first time (exclusive to Expansion Pack subscribers on Switch 2) polygon.com. This is big news for Nintendo fans – titles like The Legend of Zelda: The Wind Waker, F-Zero GX, and SoulCalibur II are confirmed to be coming to the classic games library, playable on Switch 2 polygon.com. It shows Nintendo leveraging the new hardware to emulate more powerful consoles. The Switch 2 also integrates the new GameChat feature for online communication (a welcome change since the old Switch had a clunky phone app for voice chat). With a camera and mic on the console, friends can video chat or voice chat natively during play polygon.com. Additionally, the Joy-Con 2’s mouse/gyro features hint at more PC-like interactions – indeed, some games (even a Sid Meier’s Civilization VII) will support mouse-like control via Joy-Con for enhanced precision polygon.com. Still, Nintendo’s online ecosystem is not as robust as Sony’s or Microsoft’s – there’s no achievement system, and their digital store and account system is only now fully unifying across devices. The Switch 2 is backward compatible with purchased Switch eShop games, and you can redownload your library easily, which is a relief for digital customers.
One more ecosystem note: Nintendo has emphasized carrying forward game libraries and accounts, suggesting a philosophical shift polygon.com polygon.com. They know players now expect continuity (as seen on PlayStation/Xbox), so the Switch 2 feels more like an evolution than a break. In fact, some analysts think Nintendo might eventually drop the number and treat “Switch” as a platform going forward, similar to Xbox. But for now, Switch 2 is a new generation that coexists with its predecessor (no plan for cross-play with Switch 1 beyond both accessing the same Nintendo Network for games like Mario Kart 8 until those communities migrate).
Pricing & Availability: The Nintendo Switch 2 launched at $449.99 for the base system in the U.S. polygon.com polygon.com. This includes the console, a pair of Joy-Con 2 controllers, the Switch 2 Dock, and accessories (HDMI cable, etc.) polygon.com. There’s also a $499 bundle that includes a digital copy of Mario Kart World polygon.com polygon.com. Internationally, it’s priced at €469.99 in Europe and ¥49,980 in Japan polygon.com. That pricing makes Switch 2 the most expensive Nintendo console at launch ever (not accounting for inflation) polygon.com polygon.com. For comparison, the original Switch launched at $299 in 2017 and never saw an official price drop in its lifespan. The higher price reflects the more advanced tech and the broader industry trend of pricier hardware. Analysts note this could pose a challenge, as $449 puts Switch 2 in competition with the likes of Steam Deck and ROG Ally in price – and not far off from a PS5 Digital Edition polygon.com polygon.com. Nintendo is aware of this and is positioning the Switch 2 as a premium device (there’s no “Lite” version at launch). It’s worth noting that Switch 2 is still cheaper than current PS5 Pro or high-end PC handhelds (Steam Deck OLED is $549, Asus ROG Ally $499 as of 2025) polygon.com, but it’s a jump for Nintendo’s traditionally cost-conscious audience.
The console launched globally in June 2025, and initial demand was sky-high. In fact, early reports indicated Switch 2 sold 3.5 million units in its first week, making it Nintendo’s fastest-selling console launch ever (outpacing even the Switch 1) pcgamer.com pcgamer.com. Nintendo ramped up production to meet demand, and by late 2025 the system is widely available, though hot holiday titles could still cause sell-outs. As for the original Switch, Nintendo will likely phase it out over 2025–26, but keep the Switch Lite ($199) around as a low-end option for a while (for kids, etc.). The Switch OLED model at $349 might persist as a mid-range until Switch 2 fully takes over. Nintendo has a history of selling multiple device tiers (like 3DS coexisting with 2DS, etc.), but given the backward compatibility and improved experience on Switch 2, most gamers will want to upgrade.
Expert Commentary: Early reviews of the Nintendo Switch 2 have been very positive. Stuff.tv called it “the console that feels like the Switch we always wanted”, noting it’s “more powerful, better built, and easier to use across modes” stuff.tv. Critics praise the significant performance boost – games that struggled on the old Switch (like Pokémon Scarlet/Violet or Bayonetta 3) now run smoothly on Switch 2 stuff.tv. The larger 1080p screen and enhanced audio (better speakers and a noise-cancelling mic) also improve the handheld experience markedly stuff.tv stuff.tv. One reviewer mentioned “we’ve spent hours with the Switch 2… on planes, sofas, desks… and while it’s not without flaws (poor battery life being the biggest), it’s a solid evolution” stuff.tv. That encapsulates the consensus: Switch 2 isn’t revolutionary (it doesn’t, say, introduce VR or a second screen gimmick), but it fixes almost every complaint about the original Switch – except maybe battery life. The build feels more premium, Joy-Cons are sturdier, and the system’s UI and transitions between docked/handheld are smoother. Backward compatibility and easy transfer of your games is a huge plus that has fans relieved stuff.tv. On the flip side, the short battery life and the high price are noted downsides. “Battery life? Not great… a power bank is essential,” one review quipped after intensive testing stuff.tv. And at $450, some fear Nintendo might price out more casual or family buyers, especially when a fully decked-out Switch 2 (game + extra controller, etc.) starts approaching $500+. But given Nintendo’s strong IP lineup and the success of the concept, most analysts expect Switch 2 to thrive. It’s arguably the best handheld gaming console you can buy in 2025 for ease of use and fun factor – TechRadar immediately ranked it “the ultimate Nintendo Switch model” and the top handheld option on the market techradar.com techradar.com. If you love Nintendo’s games or want a device that fluidly goes from TV to handheld play, the Switch 2 is a fantastic choice that finally brings Nintendo into the modern era of performance.
Valve Steam Deck (and Steam Deck OLED)
The Valve Steam Deck is a very different beast from the consoles above – it’s essentially a portable PC. Launched in 2022, the Steam Deck pioneered the handheld PC gaming market and showed that you could take (some of) your Steam library on the go without a desktop. By 2025, the Steam Deck has established itself as a popular device for enthusiasts, and Valve has even released a mid-cycle upgrade in the form of a Steam Deck OLED model that addresses some early shortcomings. Let’s dive into the specs and features of this handheld powerhouse.
Hardware & Performance: The Steam Deck’s core is a custom AMD APU (codename “Aerith”) built on a 6nm process en.wikipedia.org. Its CPU is a 4-core/8-thread Zen 2 architecture unit running at 2.4–3.5 GHz, and its GPU is an RDNA 2 architecture with 8 CUs up to 1.6 GHz en.wikipedia.org en.wikipedia.org. In plain terms, the Steam Deck delivers about 1.6 TFLOPs of GPU power – roughly half an Xbox One’s performance, or comparable to a base PS4, but with a more modern GPU feature set. It also has 16 GB of LPDDR5 RAM, ensuring plenty of memory for games (the OS can dynamically allocate between VRAM and system RAM). The original Steam Deck came with three storage options: 64 GB eMMC (slow, budget option), 256 GB NVMe SSD, or 512 GB faster NVMe SSD. All models support microSD expansion.
The display on the launch model Deck is a 7-inch 1280×800 IPS LCD touchscreen (16:10 aspect ratio) at 60 Hz en.wikipedia.org. It’s not full 1080p, but at 7 inches and typical handheld viewing distance, 800p is sharp enough and easier on the GPU for games. The screen brightness is around 400 nits, fine for indoor use. The device features two full-size analog sticks (which are capacitive to detect thumb presence), a D-pad, ABXY buttons, two trackpads (one under each stick, useful for mouse-like control), and four rear grip buttons en.wikipedia.org. It’s essentially a hybrid of a controller and a laptop – you can use the trackpads for finer aiming or even for strategy games. The Steam Deck also has a gyroscope for motion aiming, stereo speakers, a headphone jack, dual microphones, and haptic feedback on the trackpads. In terms of connectivity, the original model has Wi-Fi 5 and Bluetooth 5.0 en.wikipedia.org en.wikipedia.org.
In late 2024, Valve released the Steam Deck OLED model, which is a revision that improves several aspects: it swaps the screen for a gorgeous 7.4-inch HDR OLED (1280×800 still, but now 90 Hz capable and with much higher brightness and contrast) en.wikipedia.org stuff.tv. The OLED model also upgraded to Wi-Fi 6E and Bluetooth 5.3wireless en.wikipedia.org en.wikipedia.org, and increased the battery from 40 Wh to 50 Wh for a bit more runtime en.wikipedia.org en.wikipedia.org. It also runs a slightly updated APU model that’s more power-efficient, though peak performance is similar (Valve didn’t aim to increase FPS, just quality of life). The OLED Deck is also a tad lighter (about 640 g vs 669 g for the original) techradar.com. These changes directly responded to community feedback: early adopters loved the Steam Deck but noted its shortcomings in weight, battery life, and the mediocre LCD display stuff.tv. The new screen especially has been a game-changer – reviewers say “the new larger 7.4in HDR display… has been blowing us away”, with OLED’s inky blacks and rich colors making games look fantastic stuff.tv stuff.tv. The experience of playing visually striking games like Elden Ring or Baldur’s Gate 3 is elevated by the high contrast and color vibrancy on the OLED stuff.tv. Overall, the Steam Deck (especially the OLED model) feels much more refined now, in its 3rd year on the market.
Game Library: The Steam Deck runs a custom Linux-based OS (SteamOS 3.x) and is designed primarily to play games from Valve’s Steam store/library. This means it doesn’t have a fixed “game library” of its own – instead, it can access tens of thousands of PC games available on Steam. However, not every PC game is optimized for the Deck’s controls and OS. Valve introduced a “Deck Verified” program that labels games in four categories: Verified (works great out of the box on Deck), Playable (runs but might need tweaking or have small issues), Unsupported (doesn’t run on Deck’s OS), and Unknown (not tested yet). As of 2025, the number of Verified or Playable titles is well into the thousands, including most popular AAA and indie games. You can play everything from Elden Ring, Cyberpunk 2077, and No Man’s Sky to indie hits like Hades or Stardew Valley. Many newer games offer graphics settings to scale to Deck’s hardware (e.g., Medium settings at 800p). Older or less demanding titles can often hit 60 fps, whereas heavy games might target 30 fps on handheld settings.
A key advantage of the Deck is that it’s essentially an open PC – you’re not limited to Steam. You can install other launchers (Epic Games Store, GOG Galaxy, etc.), run emulators for retro consoles, or even install Windows if you prefer (though SteamOS is generally smoother on the device). Emulation is a popular use: the Deck’s power is enough to emulate up through PS2/Wii easily, and even some PS3 and Switch games. That makes the Deck a potent retro gaming machine (though legally one should dump their own BIOS/ROMs). The device can also stream games: you can use Steam Remote Play to stream from your PC, or use the Xbox Cloud Gaming through the browser, etc. It truly is a PC in your hands, with all the flexibility (and occasionally, hassles) that entails.
It’s worth noting that unlike consoles, the Deck doesn’t have “exclusives” – any game it runs is a PC game that could run on a regular PC. But conversely, it can run some PC-only games that consoles don’t have (strategy games, MOBAs, VR titles in desktop mode, etc.). For example, you could play World of Warcraft or Civilization VI on your Deck, which you can’t on a PlayStation or Switch (without cloud hacks). This broad access is a huge plus for PC gamers who want mobility. That said, not every PC game is comfortable on a handheld – complex strategy games or MMOs might be awkward with the small screen and controls.
Software & Online: The Steam Deck’s operating system, SteamOS, provides a console-like interface (the Steam “Big Picture” mode revamped for handheld). It’s very user-friendly for launching games, adjusting performance settings per game, chatting with Steam friends, etc. You can also drop to a Linux desktop mode for full PC functionality (web browsing, mods, even productivity apps). Online multiplayer works as it would on PC – no additional fee (Steam has free online), and you can play with/against PC players in games that support cross-play. Steam Cloud ensures your saves can sync between your Deck and any other PC. Mods are supported too; games that allow mods (through Steam Workshop or manual) generally work on Deck, which is a boon for titles like Skyrim or XCOM. There’s no achievement system separate from Steam’s own. Essentially, the Deck is tightly integrated with the Steam ecosystem, which includes community features, the Steam Store, and Steam’s sales (meaning Deck owners can snag games at PC sale prices, often cheaper than console versions).
One caveat: because SteamOS is Linux-based, some games (especially older or those with anti-cheat) might not run unless you install Windows. Valve’s Proton compatibility layer has made huge strides – it can run the vast majority of Windows games on Linux now – but a few titles (e.g. certain competitive shooters with unsupported anti-cheat) won’t work on SteamOS. For most users, this hasn’t been a big issue, but hardcore fans sometimes do a Windows dual-boot to cover all bases. Valve is continually updating Proton to improve compatibility.
Portability & Battery: The Steam Deck is a handheld device, roughly the size of a Nintendo Switch with a bulkier controller grip. It measures about 298mm × 117mm × 49mm (11.7″ × 4.6″ × 1.9″) en.wikipedia.org en.wikipedia.org and weighs around 669 grams for the LCD model, or 640g for the OLED techradar.com en.wikipedia.org. This is noticeably heavier than the Switch (398g) or even the new Switch 2 (534g), and quite a bit heavier than a typical tablet. So, it’s portable in that you can take it anywhere in a case or backpack, but it’s not pocketable and can be a bit tiring to hold up for hours, especially for those with smaller hands. It is a fully standalone gaming system though – you don’t need any external hookups to play (unless you want to connect to a TV or dock, which you can via USB-C/DisplayPort).
The battery life of the Deck depends hugely on what you’re playing. Valve quoted 2–8 hours on the original model, and the community found that to be accurate: heavy games can drain it in 2-3 hours or even less if uncapped, whereas older or 2D games might let it stretch to 7-8 hours. The OLED model’s slightly bigger battery and efficiency tweaks improved life by maybe 30% – testers report getting roughly 3–12 hours now, depending on the game and settings stuff.tv stuff.tv. One nice feature is the ability to cap frame rate or TDP to extend battery life on the fly. For example, limiting a game to 40 FPS and lowering TDP can often give a smoother-than-30fps experience while gaining extra play time. Still, compared to something like a Nintendo Switch 2 (which gets 4-6 hours on big games), the Deck might need a charge sooner for the same title running at higher settings. It comes with a 45W USB-C charger, and you can also use power banks to recharge it on the go.
The Deck is meant to be a portable PC not just in hardware but also in usage – you can suspend your game by tapping the power button (like rest mode) and resume later, and Valve’s updates have made this feature quite reliable. It also has a quick access menu for performance monitoring, letting enthusiasts see the wattage, temperature, FPS, etc., and tweak settings in real time to balance quality vs. battery. In terms of comfort, the Deck’s controls and grips are well-regarded; it’s chunky but ergonomic for medium-to-large hands. Some with smaller hands find it a stretch for the touchpads. Accessory makers have stepped in with grips, cases, and even a popular dock (Valve sells an official Dock to connect to TV/monitor with HDMI, USB, Ethernet, etc., effectively turning the Deck into a mini PC or even a console replacement for TV play).
Pricing & Models: The Steam Deck’s base model originally cost $399 (64GB eMMC storage), with the 256GB at $529 and 512GB at $649. Those were 2022 prices. In late 2023 and 2024, Valve adjusted the lineup: the 64GB was phased out and replaced by a 256GB LCD model around $399-449 when on sale, and the OLED models came in 512GB and 1TBconfigurations. The Steam Deck OLED 512GB launched at $549, and a limited edition white 1TB OLED was $649+ store.steampowered.com techradar.com. So, currently a 512GB OLED Deck is about the same price as a PS5 Digital, and $150 more than a Switch 2. It’s pricier than consoles, but cheap compared to many other handheld PCs (which we’ll cover next). Importantly, the Deck gives access to PC game pricing – which is usually lower than console game pricing – so over time one could recoup some value via cheaper game purchases (especially during Steam sales). Valve often discounts the Deck during big sale events too, making it even more attractive. By 2025, you might find a 256GB LCD Deck for ~$349 on sale, for example. There are also countless accessories, from $20 carrying cases to $100 3rd-party docks with extra features.
Availability: Valve initially limited Steam Deck orders to certain regions (North America, Western Europe, then Japan/Korea/Hong Kong via a partner) and had a reservation system due to high demand. But as of 2025, the Deck is readily available for immediate purchase in many regions, and Valve has expanded distribution to more countries (with some gaps – a few markets still rely on imports). The introduction of the OLED model in late 2024 was worldwide simultaneously, indicating supply has stabilized. The Deck doesn’t have the retail presence of a Nintendo or PlayStation (Valve mostly sells it online via Steam or select retailers), but its popularity means many gamers know about it and it’s not hard to obtain.
Expert Commentary: The Steam Deck was a hit with tech enthusiasts and has matured significantly through software updates. Early reviews loved the concept but noted the rough edges (battery, some game compatibility issues). Now in 2025, many consider the Steam Deck the standard by which other handheld PCs are measured. Stuff.tv’s “best handhelds 2025” rankings still put the Steam Deck OLED as the top pick, stating: “we really liked the original Steam Deck… despite not being overly impressed with its weight, battery life or LCD display. All three were addressed by Valve with the Steam Deck OLED, making the first effort feel like a rough draft in comparison.” stuff.tv stuff.tv They praise the OLED’s hugely improved contrast and the slightly lighter build. The ability to access your entire Steam library on a console-like device is a massive selling point – “the Steam Deck OLED is a handheld PC, but its custom-built OS makes it feel like a console in all the right ways. If you want to access your Steam library with minimal faff you can…” stuff.tv. At the same time, they acknowledge “not every game will function as you want out of the box, and the Deck struggles to run modern AAA titles with any finesse” stuff.tv. That’s true – you can’t expect a $549 handheld to max out Cyberpunk or run Starfield at high settings. But you can still play those games at modest settings, which is impressive in itself. The Deck is often called revolutionary for PC gaming freedom; even competitors like ASUS and Lenovo have essentially followed Valve’s template (similar control layout, etc.). Valve has also been praised for its transparency and support – they allow repairs (sell parts via iFixit), encourage tinkering, and continuously improve SteamOS.
Looking ahead, Valve has stated they won’t release a true Steam Deck 2 until a “generational leap” in performance is possible without sacrificing battery life digitaltrends.com digitaltrends.com. They don’t want to do annual minor bumps digitaltrends.com. Valve designer Lawrence Yang said they’re waiting for a significant jump in technology – “a generational leap in compute” – likely meaning a new APU that’s much faster per watt, before launching a Deck 2 digitaltrends.com digitaltrends.com. Estimates from Valve’s team point to late 2025 or 2026 as a possible window for a true next-gen Deck if tech permits digitaltrends.com. In the meantime, the Steam Deck (especially the OLED) remains a compelling device in 2025. If you are a PC gamer who wants portability, or if you love tweaking settings and maybe doing things like emulation, the Deck is a fantastic choice. It’s bulkier and shorter-lived on battery than a Nintendo Switch 2, but it offers far more games and flexibility. As one PC Gamer editor humorously put it, comparing the Deck to consoles is apples to oranges – “The PS5 Pro and Steam Deck couldn’t be further apart. One is a home console requiring controllers, cables, and a TV. The other is a handheld Linux-powered PC” pcgamer.com. Each serves a different niche. The Deck serves the niche of “PC gaming in bed/on the bus” better than anything else so far. And even in mid-2025, no competitor has fully unseated it as the go-to handheld PC (though some are trying, as we’ll discuss next).
ASUS ROG Ally (and ROG Ally X)
The ASUS ROG Ally is one of the prominent entries in the handheld gaming PC race that sprang up after the Steam Deck’s success. Launched in mid-2023, the ROG Ally brought Windows 11 and more powerful hardware to the handheld form factor, effectively positioning itself as a “Steam Deck on steroids” (and one not limited to SteamOS). By 2025, ASUS has iterated on the Ally with new variants – including an ROG Ally X model and a special collaboration with Microsoft dubbed the ROG Xbox Ally. Let’s break down what the ROG Ally offers.
Hardware & Specs: The original ROG Ally features a custom AMD Ryzen Z1 Extreme processor – which is basically equivalent to a Ryzen 7 7840U (Zen 4 CPU cores, RDNA 3 graphics) tuned for handheld use. This APU has 8 cores / 16 threads (Zen 4) with boost clocks up to ~5.1 GHz rog.asus.com, and a GPU with 12 RDNA 3 compute units up to 2.7 GHz rog.asus.com. In terms of TFLOPs, it can reach around 8.6 TFLOPs theoretically, which far exceeds Steam Deck’s 1.6 TFLOPs (though real-world performance is limited by thermal and power constraints in a handheld). Suffice to say, the ROG Ally’s GPU is roughly on par with an entry-level desktop GPU like a GTX 1650 or slightly better, meaning many games can run at 1080p medium or 720p high at decent frame rates. It also comes with 16 GB of LPDDR5 RAM(the faster 6400 MT/s variety) rog.asus.com and a 512 GB PCIe 4.0 SSD (M.2 2230) for storage rog.asus.com. The storage is user-upgradeable (within the constraints of the 2230 small form factor).
The Ally’s display is a 7-inch 1080p IPS LCD with up to 120 Hz refresh rate and FreeSync Premium support rog.asus.com. It’s brighter and higher resolution than the Steam Deck’s screen, and the 120 Hz capability is great for less demanding or older titles where the hardware can actually push very high frame rates. (It also just makes the OS feel smoother.) The color and brightness are good (ASUS quotes 500 nits) rog.asus.com, though anecdotally it’s not as color-rich as OLED panels – later in 2025, competitors have started using OLED 1080p screens, putting a bit of pressure on ASUS to possibly follow suit in future versions.
For controls, the Ally has a layout similar to an Xbox controller: dual analog sticks, a D-pad, ABXY, shoulder and trigger buttons (the triggers are hall-effect for durability) rog.asus.com rog.asus.com, plus view/menu (the equivalent of start/select), and ASUS-specific buttons for Armoury Crate (a launcher overlay) and Command Center (quick settings) rog.asus.com rog.asus.com. It also has two rear paddles (assignable grip buttons) for extra inputs rog.asus.com. Notably, unlike the Steam Deck, the Ally does not have built-in trackpads, so mouse-driven games are a bit less convenient unless you use the touchscreen or an external mouse. It does have a 6-axis gyroscope for motion controls and “HD haptics” for rumble rog.asus.com. In terms of connectivity, the Ally offers Wi-Fi 6E and Bluetooth 5.2, similar to the Deck’s newer model rog.asus.com.
One unique feature is the ROG XG Mobile Interface – a custom connector that combines USB-C with PCIe lanes to hook up ASUS’s proprietary XG Mobile eGPU. Essentially, you can plug the Ally into an external GPU (ASUS sells eGPU units with RTX 3080, 4090, etc.) via this port and use the handheld as a mini PC driving a desktop-class graphics card (with an external monitor usually). It’s a niche but interesting capability – turning the handheld into a full gaming PC at your desk. The downside is the XG Mobile eGPUs are very expensive and only compatible with ASUS devices.
The ROG Ally’s battery is a 40 Wh 4-cell Li-ion pack rog.asus.com – similar capacity to the Steam Deck’s original. In practice, battery life ranges roughly 2 to 6 hours on the Ally for gaming, according to ASUS and user reports, which is in line with the Steam Deck. Some have noted that the Ally’s more powerful chip can actually drain faster than the Deck in demanding games, especially if you unleash it at 30W Turbo mode. However, the Ally has multiple power modes (10W, 15W, 25W, etc.) to balance performance and battery. It ships with a 65W USB-C charger and supports fast charging.
Performance: In general, the ROG Ally outperforms the Steam Deck. Many games that ran at 800p low 30-40fps on Deck can run at 1080p medium 60fps on the Ally, thanks to the superior CPU/GPU. For example, Forza Horizon 5 can hit 60 fps on high settings 1080p on Ally, whereas Deck was more like 30-40 fps at lower settings. However, the difference isn’t always night and day because the Deck’s lower resolution means it can sometimes keep up on a per-pixel basis. Also, Windows overhead and less optimization for handheld controls can sometimes make the experience a bit more finicky on Ally. But make no mistake – the Ally is one of the most powerful handhelds of this generation until even newer chips (like AMD’s Ryzen Z2 series) arrive. In mid-2025, ASUS released or announced the ROG Ally X, which appears to be a refreshed model (possibly with a more efficient APU or simply more RAM/storage). Stuff.tv mentions the Ally X “lasts longer than the original, has an easily upgradeable SSD, and has more RAM than any Steam Deck” stuff.tv. That suggests maybe an option for 32 GB RAM on the Ally X, and perhaps a slightly larger battery or improved cooling to allow better efficiency (hence longer runtime). The Ally X might also be tied to the collaboration with Microsoft (the ROG “Xbox” Ally, detailed below), which focuses on an optimized Xbox-focused interface.
Game Library & Software: Unlike Steam Deck which runs SteamOS, the ROG Ally runs Windows 11. This means it can run essentially any Windows game or application. Out of the box, ASUS provides its Armoury Crate SE software as a hub – a dashboard that can aggregate your games from various launchers and provide a console-like interface. It also allows quick performance profile switching and customization of the gamepad buttons, etc. Still, underneath that, it’s just Windows. You have the full freedom (and complexity) of a Windows PC: you can install Steam, Epic Games Store, Xbox app for Game Pass, Ubisoft Connect, etc., and play games from any source. This is a huge advantage in terms of library – no compatibility layer needed, everything that runs on Windows runs on the Ally. You can also use emulators, mods, etc., just like on any PC. However, Windows isn’t very optimized for a small touchscreen device. Common complaints include the on-screen keyboard being clunky to summon, small text in certain dialogs, and Windows update dialogs popping up at inconvenient times. ASUS’ software mitigates some of this by providing a controller-friendly UI for launching games and a special keyboard, but it’s still not as seamless as a console-like OS.
One of the biggest draws for some users is that the Ally can natively run Xbox Game Pass for PC and the Xbox Cloud Gaming app. In fact, the device comes bundled with 3 months of Game Pass Ultimate rog.asus.com. This means right away you have access to a library of 100+ games to download (PC Game Pass) or even more to stream. You can effectively treat the Ally like a portable Xbox in that sense, installing first-party Microsoft games like Halo, Forza, Gears, Flight Simulator which aren’t available on SteamOS without workarounds. Of course, you can also use Steam on it and enjoy your Steam library just like on the Deck (though you might miss the Deck’s neat compatibility/performance tweaks).
Online multiplayer and services are just as on any PC – you use whatever the game/launcher requires (Steam, Xbox Live, etc.). There’s no additional fee beyond what the services themselves require (e.g., Game Pass subscription if you want that content).
Portability & Design: The ROG Ally is lighter than the Steam Deck at 608 g rog.asus.com, and physically a bit smaller in thickness (its dimensions are about 28 cm x 11.1 cm x 2.1~3.2 cm) rog.asus.com. It has a more “gamer” aesthetic with white color and RGB lighting around the joysticks (customizable via Aura Sync) rog.asus.com. Many find it comfortable to hold, with well-placed sticks and buttons. The lack of trackpads makes it a bit narrower than the Deck. It’s definitely a portable device you can use on a train or plane, though like the Deck, it’s not pocket-sized. Also like the Deck, it can be docked to a TV/monitor using its USB-C port (supports DisplayPort alt mode). You can connect controllers and use it as a mini console for multiplayer. It’s basically a small gaming laptop without the keyboard. Windows gives it extra flexibility – you could plug it into a monitor, add a mouse/keyboard and use it as a full Windows PC for productivity or media. Some owners do double-duty with it (though 7” at 1080p can be hard to read text on without scaling adjustments).
One thing to mention is thermals and noise: the Ally has dual fans and does make a whoosh under load, similar to Steam Deck’s fan but maybe a bit louder at full tilt due to the higher TDP. It tries to manage heat but at 25-30W sustained, it will get warm. Users have reported it generally stays under 40 dB, and temperatures on exterior are fine, but you’ll know it’s working. It’s comparable to a gaming laptop in that regard – audible but not jet engine levels.
Pricing: The ROG Ally’s introductory price for the Z1 Extreme 512GB model was $699. Later, ASUS released a lower-tier model with a non-Extreme Ryzen Z1 (6-core CPU, weaker GPU with 4 CUs) at $599 with 512GB. By 2024, prices saw some drops and promotions – the Z1 Extreme often went for ~$599 on sale. As of 2025, with the updated Ally X and increased competition, the Ally series ranges around $599-$699 for high-end, and possibly lower if a new model supplants it. Stuff’s mention that it’s “almost in gaming laptop territory” for price is apt stuff.tv stuff.tv – an Ally plus some accessories can cost as much as a midrange gaming notebook which might offer more performance, so it’s a niche value equation. Still, $599 for a handheld PC with those specs was groundbreaking at launch, and it’s one reason the Ally gained attention – it was priced close to the highest Steam Deck model but offered more power and Windows flexibility. ASUS has been aggressive with promotions, and also sells a bunch of accessories (cases, chargers, a travel dock, etc.). Also, by holiday 2025 the collaboration with Microsoft might see special bundles or pricing (perhaps the ROG Ally X with Game Pass deals).
ROG Ally X and ROG “Xbox” Ally: In mid-2025, ASUS and Microsoft announced a partnership to release two new models: the ROG Xbox Ally and ROG Xbox Ally X. These devices are essentially ROG Ally hardware crafted in collaboration with the Xbox team to provide a more console-like experience for Xbox gamers news.xbox.com news.xbox.com. They will launch in Holiday 2025 in select markets news.xbox.com. The idea is to combine “the power of Xbox with the freedom of Windows” news.xbox.com news.xbox.com. Practically, this means the device will boot directly into an Xbox Full Screen interface optimized for handheld use news.xbox.com news.xbox.com. Microsoft has essentially created a special Xbox shell on top of Windows for these handhelds: when you power on, you go straight to an Xbox dashboard where you can navigate with the controller, jump into games, etc., without dealing with the Windows desktop news.xbox.com news.xbox.com. This interface aggregates your games from Xbox Game Pass, Steam, Epic, etc., into one library view news.xbox.com news.xbox.com. It also makes sure more system resources are dedicated to gaming by minimizing background Windows tasks in this mode news.xbox.com. They’ve added nice touches like a dedicated Xbox button on the device (for the Guide overlay) news.xbox.com, contoured controller grips based on Xbox design principles for comfort news.xbox.com, and full integration of Xbox services (Achievements, friends, cross-save, etc.). Essentially, Microsoft is providing the “software glue” to make a Windows handheld feel as seamless as an Xbox console. The devices will still run Windows underneath, so you can drop to desktop if needed to install non-Xbox apps, but the idea is many users might not need to – they can get games via Game Pass or Xbox app directly.
Spec-wise, from Microsoft’s announcement, the Xbox Ally is positioned as the “essential handheld at a great value” and the Xbox Ally X as “the ultimate high-performance handheld” news.xbox.com news.xbox.com. This suggests two configurations – perhaps the lower one with something like the Ryzen Z1 (non-extreme) and maybe 512GB, and the higher with the Extreme (or a next-gen APU if available by late 2025) and 1TB, maybe more RAM. They didn’t detail specs in the summary beyond saying both run AMD processors for “premium gaming performance” news.xbox.com news.xbox.com. Given timing, these could use AMD’s upcoming Ryzen Z2 series (Zen 5) APUs, which would be even more powerful. Some leaks (e.g., MSI’s Claw device) hint at next-gen handheld APUs with Zen 5 / RDNA 3+ in late 2025. If so, the Xbox Ally X could leap ahead in performance, potentially surpassing 10 TFLOPs. But even with current tech, the Ally X would at least match or exceed the original Ally’s output.
The Xbox Ally devices basically represent Microsoft’s endorsement of the Windows handheld trend – effectively saying “we’re not making our own Xbox handheld hardware, but we’ll optimize our platform for ones made by partners.” For gamers, this means an Ally is even more of a true “portable Xbox.” In fact, Microsoft is working on a program to label games that are optimized for handheld play (e.g., font scaling, controller schemes suited for small screen) news.xbox.com news.xbox.com, and even getting Roblox optimized for handheld (with touch and such) for launch news.xbox.com. They also mention that new Xbox Ally buyers will get some free Game Pass time and maybe perks news.xbox.com. All that is to say, by 2026, the ROG Ally line – especially the Xbox-branded variants – will likely be one of the best ways to experience both PC and Xbox gaming on the go.
Expert Commentary: The ROG Ally received mixed-but-positive initial reviews. On one hand, the hardware’s performance was praised – it undeniably can run games better than Steam Deck. Publications like PCWorld and IGNloved the 1080p screen and snappy gameplay. On the other hand, many noted Windows 11’s shortcomings on a handheld and some software bugs (ASUS Armoury Crate was a bit clunky at launch, and there were stability issues that got fixed via updates). Battery life under heavy use was also a pain point – pushing 30W Turbo mode drains it fast, so the initial excitement of 120Hz was tempered by reality (you often cap it to 60Hz or lower TDP to get reasonable play time).
By 2024/2025, firmware updates improved some things, and the “ROG Ally X” presumably refined the design. Stuff.tv’s 2025 roundup ranks the ROG Ally X as the top Windows handheld (right after Steam Deck OLED in their list) stuff.tv stuff.tv. They call it “the obvious choice” if you want to play more than just your Steam library without fiddling with Linux stuff.tv. They applaud that it “lasts longer than the original, has an easily upgradeable SSD, and refined ergonomics that put both the MSI Claw and Lenovo Legion Go in the shade” stuff.tv. That’s high praise considering those are its competitors. They do mention it’s not perfect: “Windows 11 still doesn’t feel entirely happy on a small screen, and the display’s colors and contrast aren’t a match for the Steam Deck OLED – even if the Ally’s higher resolution and refresh rate level the playing field.” stuff.tv stuff.tv. Also, “the price is a lot spicier than Valve’s handheld”– indeed a fully decked-out Ally X can cost as much as a decent gaming laptop stuff.tv. However, they conclude that “The Ally X’s high-performance hardware is ideal for AAA gaming, and Game Pass access adds plenty of options, from Forza Horizon 5 and Starfield, to Halo Infinite and Street Fighter 6.” stuff.tv. This underscores that the Ally is a powerhouse for current big titles, and having Game Pass means instant access to blockbuster games on a handheld, which is very appealing (no need to rebuy games you might own on Xbox).
In short, the ASUS ROG Ally (and its iterations) represent the bleeding edge of handheld PC performance as of 2025. It’s the device for those who want maximum frame rates and don’t mind dealing with Windows. With Microsoft’s backing, the future “Xbox Ally” could deliver a near-seamless portable Xbox experience, bridging the gap between console and PC. If you’re tech-savvy and value performance and flexibility (and especially if you’re an Xbox/Game Pass enthusiast), the ROG Ally is a fantastic option. Just remember to carry a charger – you’ll need it.
Lenovo Legion Go (and Legion Go 2)
Lenovo entered the handheld gaming PC arena with the Legion Go, first released in late 2023, and has since been iterating quickly. The Lenovo Legion Go set itself apart with a larger screen and unique controller design, taking inspiration from both the Nintendo Switch and the Steam Deck. By 2025, Lenovo has expanded the lineup with variants like the Legion Go S (a SteamOS-based model) and previewed a next-gen Legion Go 2. Let’s examine what makes the Legion Go series notable.
Hardware & Specs (Legion Go 1st Gen): The original Legion Go is a Windows 11 handheld built around the same AMD Ryzen Z1 Extreme APU used by the ROG Ally (8-core Zen4, RDNA3 12-CU GPU). It similarly has 16 GB LPDDR5X RAM and came with 512 GB SSD (M.2 2242, user-upgradeable) stuff.tv stuff.tv. What immediately grabs attention is the Legion Go’s enormous 8.8-inch display. It’s the biggest screen among mainstream handhelds – a 2560×1600 QHD+ resolution, 16:10 LCD with up to 144 Hz refresh rate stuff.tv. This is a beautiful, sharp display (it equates to 1600p, far higher pixel density than Deck or Ally), and it’s also rated around 500 nits with 97% DCI-P3 per Lenovo. The high refresh and high res are arguably overkill for the hardware (most games can’t hit 144 fps at 1600p on a handheld APU), but it makes the device great for less demanding games and general use – text is crisp, image quality is stunning. Reviewers described it as “enormous and stunning… definitely makes you feel more immersed” stuff.tv stuff.tv. You can always lower resolution in games to 1080p or 800p for better performance, but the screen can natively display more detail in UI and such.
The Legion Go’s other hallmark is its detachable controllers. Yes, Lenovo basically made Joy-Con for a PC. The two gamepad modules can slide off the sides of the device. This allows some novel usage: you can prop the screen up with its built-in kickstand (the device has a sturdy kickstand like a Surface tablet) and use the controllers detached, either separately or combined in a included controller frame (similar to the Switch grip) for a more console-like experience. Moreover, Lenovo introduced a unique FPS Mode: one of the controllers (the right one) can transform into a vertical mouse. It has an optical sensor on the bottom and a fold-out flipper that turns it into a sort of mouse shape. In certain shooter games, you can detach the right controller, set the device on its kickstand, and use the right “mouse” controller for aiming with much finer precision than a thumbstick stuff.tv stuff.tv. Meanwhile you hold the left controller in your other hand for movement (analog stick). This effectively gives you gyro-like aim precision or even better, approaching a mouse/keyboard feel while still being on a handheld. Reviewers found “it works well and definitely makes you feel more accurate than analog sticks” stuff.tv. It’s niche, but for FPS fans, a cool innovation.
The control layout on the Legion Go controllers is otherwise conventional: dual sticks, a decent D-pad, ABXY, analog triggers, bumpers, and even a trackpad on the right controller (a tiny one, mainly to assist in mouse mode). There are also the usual View/Menu buttons and Lenovo added some shortcut buttons on the device (like a mouse mode switch, etc.). Overall it offers almost everything – even Steam Deck-like trackpad functionality (though only one small pad). Essentially, Lenovo tried to merge Switch and Steam Deck ideas.
The Legion Go is physically larger and heavier than its rivals. The main unit with controllers attached weighs about 854 grams (1.88 lbs) – nearly double a Switch and about one-third heavier than a Steam Deck. Actually, Lenovo’s official spec said 854g; in-hand, it is very chunky. The dimensions are big due to the 8.8” screen. This is not a device you’d want to hold above your face in bed for long; it’s more like a small tablet with controllers. The upside is that big screen, and possibly more internal space for cooling. It has a 49.2 Wh battery, larger than Deck/Ally’s 40 Wh, which partially offsets the higher power draw. Battery life still ranges similar 2-5 hours for demanding games, maybe a bit more in lower-power modes.
Internally, cooling is robust (dual fan as well, like Ally). Ports-wise, it has two USB-C ports (one top, one bottom, convenient for docking/charging in different orientations), a headphone jack, and a microSD slot. It lacks a specialized eGPU interface like the Ally; however, one USB-C is full-featured (USB4/Thunderbolt 4 capable), meaning you couldconnect an external GPU or dock via Thunderbolt.
Legion Go S and Legion Go 2: At CES 2025, Lenovo revealed two follow-ups: the Legion Go S and Legion Go 2. The Legion Go S (coming May 2025) is a more budget-friendly variant running SteamOS (yes, Linux/SteamOS instead of Windows) news.lenovo.com. It has an 8-inch screen (likely 1080p) and a “Z1” chip (maybe a new Z1 variant or downclocked) at a starting price of $499.99 news.lenovo.com. This indicates Lenovo is targeting the Steam Deck’s niche with a Linux-based, potentially cheaper model (maybe with simpler controllers or fixed ones).
The Legion Go 2 is the true successor to the original and was shown as a prototype in early 2025. It reportedly upgrades to the next-gen AMD Ryzen Z2 Extreme (Zen 5 CPU, likely RDNA3+ iGPU) and notably switches to an 8.8-inch OLED 1920×1200 144Hz display pcgamer.com (one leak suggests 144Hz OLED). It keeps detachable controllers and refines the ergonomics (more rounded grips, improved bumper feel) laptopmag.com laptopmag.com. Specs shared in a hands-on: up to 32GB RAM, up to 1TB SSD, 74 Whr battery (!), and weight ~2.1 lbs (same ballpark as before) laptopmag.com laptopmag.com. The larger 74 Wh battery is huge for a handheld, nearly double what Steam Deck had – hopefully meaning better battery life (though power draw of new chips may also increase). The prototype wasn’t final, but Lenovo planned to release it worldwide later in 2025 laptopmag.com laptopmag.com. That device, if it hits market in late 2025, will probably contend for the most powerful handheld title, potentially surpassing the Ally if it has the newest APU. It also shows Lenovo’s commitment; they are iterating fast, treating handhelds like they do gaming laptops (annual updates).
Game Library & Software: The Legion Go (2023 model) runs Windows 11 by default (the Legion Go S is the SteamOS variant for 2025). So, like the ROG Ally, it can play any Windows game. Lenovo has its own launcher software called Legion Space, which aggregates game launchers and offers customization. However, early users found Legion Space a bit buggy stuff.tv. It wasn’t as polished as ASUS’ Armoury Crate or SteamOS. Over time it likely improved with updates. But being Windows, you have the full freedom: Steam, Epic, Xbox Game Pass, emulators, etc. One could even install SteamOS on it if desired (some tinkerers might have).
Given the large, high-res screen, the Legion Go is excellent for immersive single-player games and even productivity. In fact, that 1600p screen means you could comfortably do some work on it in desktop mode with sharper text (like a small Surface Pro). The detachable controllers and kickstand make it effectively a mini convertible PC. For example, you could take off the controllers, pair a Bluetooth keyboard/mouse, and use it as an 8.8” mini PC for browsing or coding on the go. Try that with a Steam Deck’s fixed controls – not as elegant.
Online multiplayer works as on any Windows device. The Legion Go’s ability to become a “portable Xbox” is similar to the Ally’s – you can use Game Pass, cloud streaming, etc., natively. With the Legion Go S (SteamOS), one would be more limited to Steam ecosystem and perhaps any Proton-friendly services; but since that’s not out yet at the time of writing, we’ll stick to the Windows model.
Portability & Use Cases: The Legion Go is less portable in a casual sense due to its size and weight. It’s more of a “transportable” than truly handheld for long stretches. Many users will set it up on a table with the kickstand for extended play (especially using the FPS mode). When you do hold it, the grips are sizable and comfortable, and the weight is distributed decently, but it’s hefty. It fits in a larger tech sling or backpack; obviously not something to pull out on a cramped subway easily. But it shines for things like flights or hotel room gaming – where you can prop it up and detach controllers, giving you a near-console experience on a big screen.
Because of the big screen and detachable controllers, it’s been called a “Switch Pro on steroids.” In fact, you can even use one controller in each hand with your arms relaxed (Wii-style) since they work wirelessly when detached. That’s a comfortable position for long sessions. Or share one controller with a friend for certain multiplayer titles (though unlike Joy-Cons, these controllers are full size and not really meant to be turned sideways as separate gamepads – but you could in a pinch for simple games).
Pricing: The original Legion Go launched at $699 for the 512GB model ultrabookreview.com ultrabookreview.com, which was the same as the Ally’s high-end. Considering the larger screen and features, that was a fair price, though many thought it should have perhaps included the charging case or something. Over 2024, the price stayed around $699, occasionally on sale a bit lower. The Legion Go S coming in at $499 suggests Lenovo wants a piece of the lower tier market as well, likely with lesser specs (maybe a smaller battery or a non-extreme APU, or fixed controllers).
The Legion Go 2’s price is TBD, but given that it might come with 32GB RAM options and an OLED, it could be north of $799 depending on config. That edges into true premium territory (close to $1000). Lenovo might have multiple configs for it.
Expert Commentary: Reviews for the Legion Go praised its ambition and display, while noting its bulk and some first-gen quirks. The 8.8″ screen and detachable controllers were widely seen as innovative. PC Gamer noted that for just $20 more than a Switch 2’s price, you could get a more powerful device “with detachable controllers and a bigger screen – that’s also a PC” pcgamer.com pcgamer.com. That highlights how the Legion Go appeals to those who want a do-it-all device. Stuff.tv’s handheld ranking placed the Legion Go lower (number 5) primarily due to its downsides stuff.tv stuff.tv. They acknowledged the “gigantic handheld has a lot going for it, including a stunning display and detachable controllers” but lamented “too often Windows and the buggy Legion Space app get in the way of a good time” stuff.tv stuff.tv. So software was an issue. They did commend its strengths: “The Legion Go makes its case with an enormous 8.8in 1600p 144Hz display and Switch-esque detachable controllers. A novel FPS mode…works well.” stuff.tv. They also note it’s great for “immersive, long-play games such as Assassin’s Creed Mirage, The Witcher 3, and Diablo IV” thanks to that big screen stuff.tv. Crucially, like the Ally, it runs Windows so “you can run pretty much any game you like” stuff.tv.
One point they highlight is that if you’re an Xbox Game Pass subscriber, the Legion Go can become “a portable Xbox with a great screen”, which is a “major advantage over the Linux-based Steam Deck, which can only stream Xbox Game Pass via the cloud unless you [install Windows]” stuff.tv stuff.tv. This advantage applies to the Ally too, but it’s emphasized here because of the seamlessness on Windows. They do caution that top configurations of Legion Go are pricey – “a top spec Legion Go costs nearly as much as a gaming laptop” stuff.tv, so buyers should ensure they need all that tech on the go.
In summary, the Lenovo Legion Go is a feature-packed, versatile handheld that pushes boundaries with its big display and modular design. It’s perfect for those who prioritize screen size and don’t mind a heavier device – essentially a mini gaming tablet. With the upcoming Legion Go 2, Lenovo is likely to fix early issues (better ergonomics, improved software) and keep up in the specs arms race. If you want a Switch-like flexibility (detachable controllers, kickstand) but with PC power, the Legion Go is literally made for you. Just be ready to handle its physical heft and perhaps tinker a bit to get everything working smoothly. As the space evolves, Lenovo’s aggressive updates show they’re serious about being a top player in handheld PCs.
Other Notable Entrants in the Handheld Gaming Space
Beyond the big names above, the handheld gaming PC market has seen an explosion of smaller companies and experimental devices. While our focus is on mainstream systems, a few other entrants deserve a mention:
- Ayaneo and GPD: These are Chinese companies that have been making handheld gaming PCs even before the Steam Deck. AYANEO in particular has a roster of devices (Ayaneo 2, Ayaneo Air, Ayaneo Kun, etc.) often using cutting-edge AMD APUs. For example, the AYANEO Kun (2023) features a 8.4-inch screen and the same Ryzen 7 7840U as the Ally, with Hall-sensing joysticks and huge battery, but at a very high price (often $1,000+). AYANEO devices are known for premium materials and high specs, but they cater to enthusiasts due to cost and limited distribution. GPD (GamePad Digital) made the GPD Win series – tiny clamshell PCs with game controls. The GPD Win 4 looks like a chunky PSP, with a slide-up screen revealing a keyboard. These devices offer features like 4G LTE options or ultra-portability. However, both Ayaneo and GPD are niche compared to the likes of ASUS/Lenovo; they often require importing and don’t have the polish or warranty support of bigger brands. Still, for hardcore fans, they fill every imaginable niche (from a pocketable 5.5” handheld to ones with eGPU docks).
- Razer Edge and Logitech G Cloud: Not every handheld focuses on local processing power. Razer Edge (early 2023) and Logitech G Cloud (late 2022) are Android-based handhelds built mainly for cloud gaming and streaming. The Razer Edge has a 6.8” OLED and 5G option, essentially a high-end Android phone attached to a controller grip (Razer’s Kishi V2). It can stream Xbox Cloud, Steam Link, etc., or run Android games and emulators. Logitech G Cloud has a 7” LCD and is purely Wi-Fi, tuned for Xbox Cloud Gaming and GeForce Now. These devices are very lightweight with 12+ hour battery life, and cheaper (~$300). However, they cannot run PC games locally – they rely on streaming or mobile apps. They target gamers who primarily use Xbox Game Pass cloud or want a Switch-like device for remote play. In 2025, with so many powerful local devices, these cloud handhelds haven’t taken the market by storm, but they remain options for those on a budget or who prioritize battery life and comfort over max performance.
- Sony PlayStation Portal: While not a gaming PC at all, it’s worth noting Sony dipped back into handhelds in 2023 with the PlayStation Portal. This device is essentially a DualSense controller split with an 8” screen in the middle, used for Remote Play from a PS5 techradar.com. It can’t run any games on its own – it simply streams your PS5 over Wi-Fi (not even cloud, it needs your console). At $199, it’s a convenient couch or bedroom extender for PS5 owners, but it’s very limited (no Bluetooth, no native apps). We mention it because it shows even Sony acknowledges gamers want handheld experiences – though they chose a very constrained route. For our purposes, the Portal is not competing with the Decks and Switches of the world since it’s an accessory for a console. But if you own a PS5, it’s a neat way to play in another room.
- Upcoming Windows Handhelds: The success of the Steam Deck and others has encouraged more brands to jump in. We’ve seen concepts like the MSI Clutch GM portable (teased as “MSI’s Claw”) which might arrive in 2025 with AMD’s next chips laptopmag.com. There are even rumors Microsoft is internally exploring a cloud-first handheld for Xbox by 2028 engadget.com hardforum.com, though nothing concrete yet. Another quirky entrant is the OneXPlayer series (by One-Netbook) – they have models with Intel CPUs, and even one with an AMD discrete GPU dock. It’s a very niche high-end device. As tech improves (especially with new low-power GPUs and CPUs), we’ll likely see even more players try their hand at this market.
In short, while Steam Deck, ROG Ally, Legion Go are grabbing headlines, a whole ecosystem of smaller manufacturers is thriving beneath. They offer specialized features (like 4G connectivity, ultra-compact sizes, or even slide-out keyboards) and cater to the enthusiast willing to pay a premium for a unique form factor. The trade-offs are usually price, warranty, and sometimes software polish (their custom launchers or OS might not be as refined). Still, it’s an exciting time – essentially, PC gaming is untethered, and everyone from giants to startups is innovating in handheld hardware. For consumers, more competition is a win, as it drives down prices and pushes technology forward faster.
The 2026 Horizon: What’s Next for Consoles and Handhelds?
As we look to 2026 and beyond, there are several confirmed releases and credible rumors that paint an exciting picture for the next generation of gaming hardware:
- Nintendo’s Next Moves: With the Switch 2 freshly launched in 2025, Nintendo will likely focus on its software lineup for the next couple of years. Don’t expect a “Switch 3” until late in the decade. However, Nintendo could introduce new Switch 2 variants. If history repeats, a lighter, purely handheld “Switch 2 Lite” might appear in a year or two at a lower price for kids and budget markets. Also, given the popularity of the OLED screen in the original Switch’s mid-life, a Switch 2 OLED model could come by 2026–27 once costs allow, upgrading that LCD to a vibrant OLED (Polygon’s review even notes the current Switch 2 still uses LCD, “No OLED here (yet)” stuff.tv– hinting Nintendo might save OLED for a mid-gen refresh). On the game front, 2026 should see major titles like a new 3D Mario or Super Smash Bros. on Switch 2, which will further boost the platform. There are also whispers of Nintendo exploring new accessories – perhaps updated VR or AR experiences (they filed patents for AR headsets using Switch). Nothing concrete yet, but Nintendo often introduces quirky add-ons a few years in (think Labo or Ring Fit). For now, Switch 2 is the platform for the foreseeable future, and early sales indicate it’s off to a roaring start pcgamer.com.
- PlayStation 5 Family Updates and PlayStation 6: Sony’s mid-gen refresh (PS5 Slim and PS5 Pro) will carry the PlayStation brand through 2025–2027. A major software update in 2026 for PS5 Pro’s graphics tech (PSSR upscaling) is already on the roadmap to ensure it keeps improving gamingbible.com. As for the PlayStation 6, Sony has publicly hinted that it is years away. In an interview, Mark Cerny stated he’s working on next-gen but that “my timeframe is multi-year…lots of work left on PS5 tech”, implying that PS6 is not imminent gamingbible.com gamingbible.com. Industry experts and even Sony’s own documents suggest 2027 or 2028 is the likely window for PS6 launch gamingbible.com gamingbible.com. Sony’s contractual agreements (exposed in the Microsoft-Activision merger discussions) also allude to no new PlayStation before 2028, as they mentioned not expecting to need Call of Duty on a new console until then. So, late 2028 is a reasonable guess for PS6. That means in 2026, we won’t yet have a PS6, but we might start hearing official whispers – perhaps a tease at a PlayStation Experience or GDC talk about what the future could hold (8K gaming? full ray tracing?). But until then, Sony will focus on maximizing the PS5 platform. Expect more first-party games taking advantage of PS5 Pro’s power (Sony even noted a “major graphics boost” coming via a Pro update gamingbible.com). Also, Sony could expand its hardware ecosystem – maybe a PS5 Pro (Slim) if they manage to shrink it, or more accessories. The PSVR2 released in 2023 hasn’t been a blockbuster, but Sony might support it with new titles into 2026. A wildcard: portable gaming. The Portal was a limited device; if remote play adoption is good, Sony could consider a true cloud-streaming handheld or a beefier Portal 2 that streams from PS5 and cloud. No concrete leaks on that, just speculation.
- Next-Gen Xbox (and Mid-gen Refresh Aftermath): Microsoft’s mid-gen refreshes (the disc-less cylindrical Series X “Brooklin” and refreshed Series S “Ellewood”) are slated for late 2024 theguardian.com theguardian.com. By 2025 these will be in the market, meaning in 2026 the Xbox lineup will be looking a bit refreshed but not brand-new. Microsoft is firmly aiming its true next-gen Xbox in 2028, according to leaked internal roadmaps theguardian.com theguardian.com. Those leaks also revealed Microsoft’s vision of a “cloud hybrid” console, combining local hardware with cloud computation to achieve extraordinary performance (the details are still vague – possibly some tasks like physics offloaded to cloud). They mentioned targeting advanced technologies like AMD Zen 6 CPU and RDNA 5 GPU, with AI/machine learning capabilities for that 2028 console hardforum.com techpowerup.com. So in 2026, we expect Microsoft to still be in the Series X|S generation, but prepping behind the scenes for dev kits of the next Xbox likely going out to developers late 2026 or 2027. What we might see in 2026 are some services and ecosystem moves: Microsoft will further unify Xbox and PC (we’re already seeing that with the ROG Ally Xbox Edition). Perhaps by 2026, Microsoft introduces a first-partystreaming handheld or partner-built devices (if the Asus Xbox Ally is successful, maybe a Surface Gaming Handheld could happen, or a partnership with other OEMs). There’s also the possibility of a dedicated Xbox Cloud console/stick – something hinted at (codenamed “Keystone” streaming box) – which could appear in 2025 or 2026 to complement the hardware lineup. On the content side, if Microsoft’s acquisition of Activision Blizzard closes, by 2026 we could see those franchises (Call of Duty, etc.) integrated tightly into Game Pass, further cementing Xbox’s service-forward strategy.
- Valve and Steam Deck 2: As discussed, Valve is playing the long game with a true Steam Deck 2. The earliest we might see it is late 2025, but even Valve’s designers said “maybe 2025, maybe 2026” digitaltrends.com, leaning on waiting for a big leap. By 2026, it’s quite possible Valve will unveil or release a Deck successor (especially if competitor handhelds have significantly outpowered the current Deck by then, which seems likely). A Steam Deck 2 might feature an AMD APU from a new generation (perhaps using Zen 5 or Zen 6 cores and a Navi 5 or later GPU). The goal would be to allow significantly higher performance (say 2x or more the FPS at equivalent battery life). If Steam Deck 2 arrives in 2026, expect things like a 1080p screen (Valve might stick to a lower res to save battery though), maybe a slightly smaller form factor or better ergonomics, and continued use of SteamOS. Valve might also do something novel like interchangeable battery packs or official modular accessories – purely speculative, but Valve likes to support tinkering. For now, in 2025 they just released the OLED model which likely is meant to extend the Deck’s life a couple more years.
- AMD & Nvidia Advances (impacting Handhelds): 2026 will likely bring new chips that directly impact consoles and handheld PCs. AMD’s next GPU architecture (RDNA 4 or 5) and CPU architectures (Zen 5, Zen 6) will find their way into APUs. Portable APUs in 2026 could reach performance once only seen in desktop GTX/RTX cards, all in a 15-20W envelope – meaning handhelds will only get more powerful. NVIDIA might also re-enter the handheld arena not via their own device but via SoCs – rumors swirl about a new Nvidia Tegra chip (codenamed “Drake” or such) that could be in Switch 2 or other portables with Ada Lovelace GPU tech. If NVIDIA offers a powerful Tegra, we could even see third-party devices use it (though most Windows handheld makers stick to x86 AMD/Intel for compatibility). By 2026, even Intel might step in – they’ve been working on low-power Xe GPUs and could create a competitive x86 APU for handheld gaming PCs, which would introduce more competition.
- VR/AR and Other Ecosystem Integrations: While not consoles per se, VR is part of the gaming future. Sony’s PSVR2 will either have found its killer app by 2026 or be quietly sidelined. Meta (Oculus) and others will push standalone VR further (Quest 4, etc.). It’s possible one of the handheld/console makers attempts an AR device – perhaps Nintendo later in Switch 2 era given their history of experimenting (the Switch 2’s camera on Joy-Con could be a toe in AR water). Microsoft’s HoloLens is enterprise, but for Xbox they might look at integrating VR via partnerships (they’ve been hesitant to do their own VR on Xbox). In any case, the success of traditional handhelds like Deck and Switch might outshine VR’s growth in the near term, but 2026 could always surprise us with, say, an Apple or Google entry that shakes things up (Apple’s Vision Pro is coming, but that’s a $3500 AR headset more aimed at productivity than mainstream gaming – at least initially).
Key Takeaways Looking Forward: Gamers in 2025 are spoiled for choice, and in 2026 it will only get better. We’ll have current consoles hitting their prime with stellar games (think GTA 6, Elder Scrolls VI, etc., likely on PS5/XSX by then) while new hardware rumors keep the hype cycle going. Handheld PCs will continue to narrow the gap with consoles – by 2026 a handheld may well run AAA games at settings we currently only see on dedicated consoles. Prices should also gradually become more accessible as tech matures and competition increases (already, we see a high-end Ally at $699 but also efforts to make $499 devices like Legion Go S).
For confirmed upcoming hardware:
- Xbox Ally (Holiday 2025) will bring the Xbox handheld experience to fruition news.xbox.com, and if successful, 2026 could see broader availability and possibly a second iteration or more OEMs making Xbox-focused portables.
- Legion Go 2 (Late 2025) globally will arm wrestle the ROG Ally 2 or whatever is around, giving consumers two or three major Windows handheld brands to choose from, each with their own twist (OLED and detachable controllers for Lenovo, Xbox integration for Asus, etc.).
- Steam Deck 2 (Unconfirmed): If not 2025, then 2026 seems a likely target given Valve’s hints digitaltrends.com. A Deck 2 launching in 2026 would likely coincide with those new APUs, renewing Valve’s position.
On the console side:
- We might hear the first official whispers of the PS6 and Next Xbox by late 2026. Perhaps a teaser logo at E3 2026 or an acknowledgment in financial reports that “next-gen development is underway.” Sony’s Mark Cerny has already basically confirmed he’s working on it gamingbible.com gamingbible.com, and Microsoft’s Phil Spencer will surely want to build excitement once 2028 nears. But no new consoles will launch in 2026 from the Big Two; it will be more about mid-gen hardware being fully utilized (we’ll see games that maybe run only on PS5 Pro and not on base PS5 if developers start tapping that extra power, though Sony will try to avoid splitting the base too much).
- Game Streaming & Cloud: By 2026, cloud gaming may be more integrated. Microsoft is making moves to have Game Pass cloud accessible on more devices (they even want to put an Xbox app on smart TVs and such). Sony, after years of a half-hearted PS Now, might revamp their cloud strategy to not get left behind – possibly enabling PS5 game streaming on more devices (currently their cloud for PS Plus Premium is mostly PS3/PS4 titles, with PS5 streaming in some regions). If internet infrastructure keeps improving, cloud could become a bigger piece of the pie. But as of 2025, it’s still supplemental to local play.
Conclusion – The Gamer’s Paradise: All told, the 2025–2026 period is an absolute paradise for gamers. Whether you prefer a 4K experience on a big TV or gaming on the go, there’s a system tailored for you. The lines between traditional consoles and PCs are blurring: Microsoft calls Xbox a “platform” spanning console, PC, and handheld news.xbox.com news.xbox.com, and Sony is leveraging PC technologies in its consoles (ray tracing, upscaling). Handhelds like Steam Deck and its successors are essentially gaming computers in a portable shell, giving you console-like ease with PC freedom.
In 2026, we expect:
- The PlayStation 5 ecosystem to be rich with games and possibly slight hardware revisions, setting the stage for PS6 in a couple more years.
- The Xbox ecosystem to further integrate devices and services, with xCloud making “Xbox Anywhere” a reality – you might play Starfield 2 on a TV stick, then on your Xbox, then on a handheld seamlessly.
- Nintendo to firmly hold the family/coop market with Switch 2, maybe exploring new peripherals or price cuts to entice the remaining Switch 1 holdouts.
- PC Gaming Handhelds to become more mainstream – perhaps even sold in retail next to consoles. When you walk into a store in 2026, you might see a section for “Gaming Handhelds” with devices from ASUS, Lenovo, Valve, and more, in addition to Nintendo’s. That’s a big shift from a few years ago when the only handheld in town was the Nintendo 3DS or Switch.
For now, keep your eyes on late 2025 releases (Xbox Ally, Legion Go 2, etc.) as the next concrete milestones, and enjoy the current bounty of choices. Technology is advancing rapidly, but one thing remains constant: great games. All these systems ultimately are about enabling fun and immersive experiences. As long as those keep coming – whether it’s a breathtaking exclusive like Spider-Man 2 on PS5, an engrossing RPG like Starfield on Xbox/PC, or the next Zelda on Switch 2 – the future of gaming looks bright (and portable!).
Conclusion
In this comprehensive comparison, we’ve seen that each major gaming system in 2025 brings something unique to the table:
- Sony’s PlayStation 5/PS5 Pro delivers top-tier performance and beloved exclusives in a polished home console package, with a growing ecosystem of services and hardware updates keeping it relevant techradar.com gamingbible.com. It’s the choice for those who crave cinematic single-player games and cutting-edge graphics – as one reviewer put it, the PS5 offers a “simply unbeatable” all-around experience for the price techradar.com.
- Microsoft’s Xbox Series X|S emphasizes value and versatility, leveraging the powerful Series X and the affordable Series S alongside the vast Game Pass library and cloud integration techradar.com stuff.tv. Xbox has transformed into a play-anywhere platform, erasing boundaries between console and PC. If you want an enormous catalog of games and the flexibility to play on console, PC, or handheld via Game Pass, the Xbox ecosystem is extremely attractive – “by far the best value way to get into modern gaming,” especially with Series S techradar.com.
- Nintendo’s Switch 2 reinvents the hybrid console with significantly upgraded hardware while retaining that pick-up-and-play magic stuff.tv stuff.tv. It’s essentially the Switch concept perfected: you can enjoy Mario, Zelda, Pokémon and more on a bigger, sharper screen with much improved performance, then dock it and continue on the big screen. Early impressions call it “the Switch we always wanted…more powerful, better built” stuff.tv. Backward compatibility means an instant library, and new exclusives plus classic titles (like GameCube games on NSO) make it a must-have for Nintendo fans stuff.tv polygon.com.
- Valve’s Steam Deck (OLED) remains a pioneer, bringing PC gaming on the go with minimal fuss. Its recent OLED revision addressed prior complaints – now with a gorgeous screen, better battery, and lighter build stuff.tv. The Deck is hailed as “our top pick” for portable PC gaming, giving a console-like interface with the full power of a PC under the hood stuff.tv stuff.tv. While it can’t match consoles in raw power, it makes up for it with an unmatched library (your Steam games) and flexibility (mods, emulators, multitasking). It’s a tinkerer’s dream that’s also friendly enough for mainstream use, and Valve’s commitment to improvements (and eventually a Deck 2) shows the platform’s bright future digitaltrends.com digitaltrends.com.
- ASUS’s ROG Ally has proven that Windows handhelds are a force to be reckoned with. With superior performance to the Steam Deck, a sharp 1080p 120Hz screen, and now deep Xbox integration on the 2025 models, the Ally offers a compelling “portable Xbox/PC” hybrid stuff.tv news.xbox.com. It’s not without drawbacks – Windows 11 can feel clunky on a small device, and battery life is limited – but the ability to play any PC game or use Game Pass Ultimate on a sleek handheld is incredibly appealing. As one expert said, “if you want to play more than just Steam games without messing with Linux, the Ally is the obvious choice” stuff.tv. And with the upcoming ROG Ally X and Xbox Edition, ASUS is refining the experience to be even more console-like and user-friendly news.xbox.com news.xbox.com.
- Lenovo’s Legion Go introduced bold ideas like an 8.8″ screen and detachable “joy-con” controllers with an FPS aiming mode stuff.tv stuff.tv. It’s a bit of a beast in size, but it offers an immersive portable experience akin to a mini gaming PC/console. Reviews highlight the “stunning, gigantic display” and the freedom to run any game thanks to Windows stuff.tv stuff.tv. While its software needed polish and the device is hefty, Lenovo’s swift iteration (Legion Go 2 on horizon) indicates they’re addressing issues and doubling down on this form factor. For those who prioritize screen real estate and versatility (handheld, tabletop, etc.), Legion Go is very enticing – effectively a Switch-like form with PC power. “Still, if you’re a Game Pass subscriber you can turn the Legion Go into a portable Xbox with a great screen,” which is a major plus stuff.tv.
In comparing hardware specs, the PS5 Pro currently claims the title of the most powerful traditional console (16.7 TFLOPs) techradar.com, edging out the Xbox Series X (12 TFLOPs) and comfortably ahead of the Switch 2’s ~1 TFLOP mobile chip polygon.com. However, in the handheld realm, devices like the ROG Ally and Legion Go, with their 8-core AMD APUs, offer around 8 TFLOPs (theoretical) – essentially matching or exceeding last-gen consoles in a portable form rog.asus.com. It’s remarkable that you can now hold in your hand a device not far off an Xbox One X in performance. The game libraries on each are richly populated: PS5 and Xbox boast several thousands of titles including backwards-compatible ones (PS5 has 2,500+ native games plus PS4 backwards sonyinteractive.com; Xbox similarly spans four generations). Nintendo Switch 2 starts strong with backward compatibility for a library of 5,000+ Switch games and many new titles announced stuff.tv polygon.com. Meanwhile, Steam Deck and Windows handhelds tap into the tens of thousands of PC games on Steam/Epic, etc., albeit not all are optimized for handheld play.
Portability and form factor considerations will drive many decisions: If you need a truly pocket-sized experience, ironically none of the big players except maybe Switch Lite are pocketable. But all the handheld PCs and Switch are bag-friendly and far more portable than a PS5 or Xbox tower. The Switch 2 is the most travel-friendly full-featured console (slim tablet design, sub-600g weight), whereas Steam Deck/Ally/Legion are heavier and chunkier – portable, but best used with a case/backpack. The Series S is compact for a console but still needs a screen and outlet. So, for pure on-the-go gaming, the Switch 2 and Steam Deck/Ally are your primary options, with Switch 2 offering the longest battery life and simplest user experience, and the PC handhelds offering more performance and game choice at the cost of shorter battery life (often ~3-4 hours for Deck/Ally vs 5-6 on Switch 2 in similar use).
Online services and ecosystems differ in maturity: Xbox leads with Game Pass Ultimate and cloud streaming providing a cohesive “play anywhere” ethos news.xbox.com news.xbox.com. PlayStation’s PSN and Plus are robust (with new tiers Extra/Premium giving access to large catalogs, including cloud streaming of older games), though Sony is still building out its cloud capabilities for PS5 content. Nintendo’s online, while improved with Switch 2 (finally adding features like voice chat via hardware and expanding classic libraries polygon.com), still lags in infrastructure and convenience (no achievements, game invites can be clunky, etc.). Steam/PC has its well-established ecosystem with community mods, achievements, and free online multiplayer (except in games that have their own subscriptions). It’s worth noting: cross-play is becoming standard. Many games let PC, Xbox, PlayStation users play together (Fortnite, CoD, etc.), which means your choice of hardware might not isolate you from friends on other systems as much as in the past – except in platform-exclusive games.
Pricing and value considerations show a range: For consoles, $399–499 gets you a PS5, $299–499 an Xbox, $449 a Switch 2. Handheld PCs are pricier – around $549 for a Steam Deck OLED, $599+ for an Ally or Legion. That said, the value for money also depends on how you use it. Xbox with Game Pass is arguably the best deal in gaming if you play a lot (hundreds of games for a monthly fee) techradar.com. PlayStation offers enormous value if you love their exclusives – some experiences (God of War, Spider-Man) you simply can’t get elsewhere, and the console’s cost amortizes over many epic games. Nintendo, while charging a premium for new hardware, provides unique fun factor and intellectual properties you can’t find on other devices – a Mario or Zelda alone might justify the cost for fans. Steam Deck and PC handhelds look expensive, but consider that PC game sales are frequent and services like Steam, Epic’s free games, etc., can fill your library cheaply – plus the device doubles as a full PC. If you’re someone who will utilize the Deck/Ally for both work and play (e.g. running Windows, doing some productivity, emulating retro consoles, etc.), the value proposition increases. And not to be overlooked: longevity. A gaming PC or handheld can emulate older consoles or run games from decades past to the latest releases – a breadth of content consoles can’t natively match.
Expert reviews across the board highlight that there’s no one-size-fits-all “winner” – rather, each system excels in its domain. “The PS5 remains in the top spot” for overall experience thanks to performance, library, and price techradar.com. “The Xbox Series S is a fantastic budget option” opening the doors of current-gen gaming cheaply techradar.com. “The Nintendo Switch 2 is without a doubt the ultimate handheld console today” in terms of fun, ease, and first-party games techradar.com. “The Steam Deck OLED remains my top pick” for PC handhelds thanks to its improved screen and console-like ease stuff.tv stuff.tv. And “the ROG Ally X’s high-performance hardware is ideal for AAA gaming” especially with Game Pass in the mix stuff.tv stuff.tv. There’s a consensus that we are in a golden age of gaming hardware, where innovation is thriving and gamers have more choice than ever.
Ultimately, choosing between these systems depends on your priorities:
- If you crave the latest blockbuster exclusives and top-tier VR/graphics – go PlayStation 5/PS5 Pro. You’ll get games that define the generation (and you can always add a PS5 Portal or Remote Play to dabble in handheld). As of 2025, Sony’s platform has the highest number of big exclusive hits, and more on the way, making it the console to own for many.
- If you value bang for your buck and a vast, ever-updating library – Xbox Series X or S with Game Pass is unbeatable. Plus, the ecosystem’s future-proofing with cloud and cross-play ensures you’re part of an evolving platform.
- If you want family-friendly gaming, local co-op, and portability in one – Nintendo Switch 2 is the obvious pick. It’s perfect for both kids and nostalgic adults, and its hybrid nature is still a game-changer that competitors haven’t replicated with the same simplicity.
- If you are a PC gaming enthusiast or a tech tinkerer who loves customizing, modding, and access to the widest array of games – Steam Deck is a dream device. It brings your Steam (and beyond) library portable, and you’ll enjoy tweaking settings to get just the right balance of performance and visuals. The community support and Valve’s frequent updates are big pluses digitaltrends.com stuff.tv.
- If you seek the most powerful handheld and don’t mind a bit of fiddling – devices like the ROG Ally or Legion Go will satisfy your itch to play cutting-edge PC games on the go at high settings. They are essentially gaming laptops in Switch’s clothing. Especially with the coming Xbox mode on the Ally, even less tech-savvy gamers can enjoy a console-like interface on a Windows handheld news.xbox.com news.xbox.com. Just remember these are relatively new product categories – expect frequent updates and occasional bugs as the kinks are ironed out.
As we head into 2026, keep an eye on the upcoming systems and advancements we discussed: Nintendo’s continued Switch 2 rollout (and maybe surprises like new Joy-Con features), Sony and Microsoft’s quiet prep for next-gen consoles around 2028 theguardian.com gamingbible.com, and the next wave of handheld PCs with even more power (Steam Deck 2, Xbox Ally, Legion Go 2, etc.). The rumor mill will no doubt churn – from whispers of a PS5 Pro “Slim” or a detachable-disk Series X, to speculation about the PS6 targeting 8K gaming or the next Xbox leveraging cloud AI. Whenever you hear those, check if they’re credible (from official hints or solid leaks) or just wishful thinking. In this report, we cited only credible sources for upcoming info – such as the Guardian’s coverage of Microsoft’s leaked 2028 console plans theguardian.com or Polygon’s detailed breakdown of the Switch 2 announcement polygon.com polygon.com – so you can trust that the future described isn’t mere fantasy.
In conclusion, 2025 has been a landmark year that saw all major gaming form factors flourish: ultra-powerful home consoles, versatile hybrids, and PC-grade handhelds. There is no “one console to rule them all” – rather, it’s about finding what fits your play style. The good news is, you almost can’t go wrong: each system we’ve covered is a technical marvel and backed by a robust library of games and an active user community. Some gamers even choose to own multiple systems to cover all bases (e.g., a PS5 for exclusives, a Switch 2 for Nintendo franchises, and a Steam Deck for indie and PC titles). If that’s within your means, you truly get the best of every world.
For most people though, it comes down to picking the ecosystem with the games and features you love most. And whichever you choose, rest assured that these devices are all powerful, refined, and full of potential for years of enjoyment. The competition among Sony, Microsoft, Nintendo, and now the PC handheld makers, is driving innovation at a blistering pace – and gamers are the ultimate winners.
So whether you’re swinging through New York as Spider-Man on a PS5 Pro, exploring the vast star systems of Starfieldon an Xbox or ROG Ally, catching Shines in Mario Kart World on Switch 2, or tinkering with mods on your Steam Deck – there’s never been a better time to be a gamer. Enjoy the game console and handheld showdown of 2025, and get ready for an even more exciting 2026 and beyond!
Sources:
- Sony Interactive Entertainment – PS5 Surpasses 40 Million in Sales (July 2023) sonyinteractive.com sonyinteractive.com
- TechRadar – Best gaming console in 2025: every major system tested and ranked techradar.com techradar.com
- Polygon – Nintendo Switch 2 officially announced (April 2025) polygon.com polygon.com
- Polygon – Switch 2 tech specs and details polygon.com polygon.com
- Verge – Microsoft plans disc-less Xbox Series X refresh in 2024 (FTC leak) theverge.com theverge.com
- Guardian – Next-gen Xbox coming 2028 (FTC court documents) theguardian.com theguardian.com
- Digital Trends – Valve on Steam Deck 2 timeline (interview, Oct 2024) digitaltrends.com digitaltrends.com
- Stuff.tv – Hands-on reviews of Nintendo Switch 2, Steam Deck OLED, ROG Ally X, Legion Go stuff.tv stuff.tv stuff.tv stuff.tv
- PC Gamer – PS5 Pro vs Steam Deck commentary pcgamer.com pcgamer.com
- Polygon – Xbox Ally handhelds announcement (June 2025) news.xbox.com news.xbox.com
- Stuff.tv – Legion Go review excerpts stuff.tv stuff.tv
- GamingBible – Mark Cerny on next-gen (PS6) multi-year timeline gamingbible.com gamingbible.com
- (Additional citations inline in text above)