- Galaxy XR debut: Samsung on Oct 21, 2025 unveiled the Galaxy XR, its first mixed-reality headset built on Google’s new Android XR platform [1] [2]. The device is “powered by Android XR, an operating system that blends digital experiences with your physical surroundings” [3] and tightly integrates Google’s Gemini AI assistant at the system level [4].
- Advanced hardware: The standalone headset packs dual 4K micro-OLED displays (3,552×3,840 pixels per eye at up to 90Hz) and a Qualcomm Snapdragon XR2+ Gen 2 processor with 16GB RAM [5] [6]. It supports full hand- and eye-tracking (plus face tracking) and even an active depth sensor for mixed reality passthrough [7]. A detachable battery provides about 2–2.5 hours of use [8] [9]. Despite the tech, the headset is relatively light (about 545g) with a padded strap and optional light-blocking shields for comfort [10].
- Gemini and apps: Galaxy XR runs Android XR with Samsung’s One UI XR and lets users navigate apps by voice, gaze and gestures [11] [12]. It comes preloaded with XR-optimized versions of Google apps – Maps, Photos, YouTube, Chrome, Meet and TV – that use Gemini for contextual help. For example, Google Maps on XR offers an immersive 3D “Immersive View” of Tokyo or the Grand Canyon, and you can point at landmarks and ask Gemini “What’s the story behind this building?” [13] [14]. YouTube videos (even flat 2D clips) are auto-spatialized into 3D by Gemini, and users can watch up to four streams side-by-side. Hundreds of existing Android apps run in the headset’s “infinite” virtual screen, and Samsung highlighted XR experiences from Adobe (Project Pulsar video editing), sports (MLB, NFL apps), games (Vacation Simulator, Owlchemy’s furniture VR game, etc.) and entertainment (HBO Max, Crunchyroll, Peacock) [15] [16].
- Price & launch: The Galaxy XR goes on sale immediately (Oct. 21 US, Oct. 22 Korea) for $1,799.99 in a single 256GB model [17]. Optional wireless controllers are $249.99. That price is roughly half of Apple’s $3,499 Vision Pro [18] [19]. Samsung and Google are sweetening early sales with an “Explorer Pack” bundle (valued over $1,000) including 12 months of Google AI Pro, YouTube Premium, Google Play Pass, NBA League Pass and more [20] [21]. The headset is sold only via Samsung’s website and Experience Stores (and select Google Stores) in the US and Korea [22] [23].
- First step of XR ecosystem: Samsung markets the XR as “the first product built on the new Android XR platform” co-developed with Google and Qualcomm [24]. Executives stress it’s just “the first step” in a broader XR vision. Samsung’s press release promises a “broader XR roadmap” of new form-factors (from headsets to future AI smart glasses) [25]. (Indeed, Samsung is reportedly developing lightweight AR glasses codenamed “Project Haean” on the same Android XR platform [26].) Samsung’s mobile chief Won-Joon Choi says Galaxy XR “introduces a brand-new ecosystem of mobile devices” expanding mobile AI into “a new frontier of immersive… possibilities” [27]. Google’s Android exec Sameer Samat called Android XR “the first Android platform built entirely for the Gemini era” and vowed it will “unlock entirely new ways to explore, connect, and create” [28].
Samsung is pitching Galaxy XR as a Vision Pro rival. As Reuters notes, the $1,799 price is about half of Apple’s Vision Pro [29], making XR “a strong contender in the premium VR segment,” according to Counterpoint analyst Flora Tang [30]. Industry observers believe Google’s deep AI integration adds significant value: Moor Insights analyst Anshel Sag points out that Google’s software might add “$1,000” of perceived value by unlocking Gemini capabilities [31]. (By comparison, Samsung’s Galaxy XR runs on Qualcomm’s high-end XR2+ Gen2 chip and is built with 6 pass-through cameras and color passthrough for mixed reality – specs on par with or above other high-end headsets [32] [33].)
Independent reviewers find the Galaxy XR delivers on Samsung’s promises. Wired’s Julian Chokkattu reports the device feels solid yet lightweight, and that the 2–2.5 hour battery life matches Apple’s Vision Pro [34]. The Verge notes it’s “significantly lighter and more comfortable” than the Vision Pro (thanks to its plastic frame and balanced strap) [35]. And as 9to5Google observes, the XR’s hardware (4K micro-OLED, 90Hz, 109°×100° FOV, iris unlock and six-mic array) will run millions of Android apps “out of the box,” along with dozens of XR-native titles [36] [37]. Of course, neither Samsung nor Google promises mass-market adoption overnight – Samsung reportedly plans only ~100,000 initial units [38] and sees XR headsets as a “test run” before broader AR glasses.
Bottom line: Galaxy XR brings Gemini AI and Google’s ecosystem into a head-worn display, offering a mobile AR/VR experience at half the Vision Pro’s price. Samsung calls it “just the beginning” of its XR journey [39] [40]. As Samsung, Google and Qualcomm continue collaborating, consumers can expect more XR devices and AI glasses in the coming year [41] [42].
Sources: Samsung/Google press releases [43] [44]; tech media hands-on and reviews [45] [46] [47] [48]; Reuters [49] [50]; Lifewire [51]; 9to5Google [52] [53]; ts2.tech background [54] [55].
References
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